Replay
vs
Game length
00:08:45
Patch
2.00
Downloads
50
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.nwg
Uploaded
Jul 6, 2025 by kover2177
Game breakdown

Fox (Chinese player) (狐狸爆你脑)

147 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant9
  • Footman6
  • Rifleman3

Buildings

  • Farm5
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Regeneration1

Control groups

Group 123456
Set 8 2 2 1 1 1
Used 39 3 4 63 73 66
Actions by type
Right clicks
609
Selections
271
Control group selections
248
Control groups set
15
Build and train orders
52
Abilities
5
Basic commands
44
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

StingPrestige (莓气泄漏)

166 APM

Heroes

  • Crypt LordLevel 5

Units

  • Acolyte15
  • Ghoul13

Buildings

  • Ziggurat5
  • Crypt4
  • Haunted Gold Mine4
  • Altar of Darkness2
  • Nerubian Tower2
  • Tomb of Relics1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Staff of Teleportation1

Control groups

Group 13456
Set 20 3 3 3 1
Used 198 25 156 26 82
Actions by type
Right clicks
432
Selections
243
Control group selections
487
Control groups set
30
Build and train orders
78
Abilities
10
Basic commands
112
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
4,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,771 2:11 3,543 4:22 5,314 6:33 7,085 8:45
Army1,425
Economy675
Production520
Technology320
Support1,220
Undead
7,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,771 2:11 3,543 4:22 5,314 6:33 7,085 8:45
Army1,560
Economy2,250
Production1,160
Technology520
Support1,595
8:45 / 8:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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