Replay
  • Night ElfLawLiet
    1. Priestess of the Moon, level 3
    2. Goblin Alchemist, level 4
  • Night ElfFoggy
    1. Priestess of the Moon, level 3
    2. Goblin Alchemist, level 2
vs
Game length
00:09:54
Patch
2.00
Downloads
49
Shattered Exile
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 5, 2025 by Elven_Star
Game breakdown

LawLiet (DesertFox#31642)

209 APM

Heroes

  • Priestess of the MoonLevel 3
  • Goblin AlchemistLevel 4

Units

  • Wisp44
  • Huntress15
  • Assassin15
  • Archer1
  • Hippogryph1

Buildings

  • Moon Well4
  • Ancient of War2
  • Hunter's Hall2
  • Tree of Ages2
  • Altar of Elders1
  • Ancient of Wind1
  • Tree of Life1

Upgrades

  • Strength of the MoonLevel 8
  • Upgrade Moon Glaive
  • Ultravision
  • Moon Armor
  • Nature's Blessing

Items

  • Dust of Appearance1
  • Scroll of Protection1
  • Scroll of Healing1

Control groups

Group 123456
Set 41 11 3 13 2 1
Used 323 95 145 109 29 10
Actions by type
Right clicks
721
Selections
224
Control group selections
711
Control groups set
71
Build and train orders
135
Abilities
25
Basic commands
142
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Foggy (RPTRFoggy#2278)

291 APM

Heroes

  • Priestess of the MoonLevel 3
  • Goblin AlchemistLevel 2

Units

  • Wisp13
  • Huntress9
  • Assassin6
  • Goblin Zeppelin2
  • Archer1

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wind1

Upgrades

  • Strength of the Moon
  • Moon ArmorLevel 2
  • Upgrade Moon Glaive

Items

  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 125678
Set 108 26 2 5 1 1
Used 142 57 298 232 195 28
Actions by type
Right clicks
969
Selections
430
Control group selections
952
Control groups set
143
Build and train orders
59
Abilities
26
Basic commands
261
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
13,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,489 2:28 6,978 4:57 10,466 7:25 13,955 9:54
Army7,115
Economy2,980
Production630
Technology940
Support2,290

Partial spend: actions with unknown prices are excluded.

Nightelf
7,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,489 2:28 6,978 4:57 10,466 7:25 13,955 9:54
Army3,925
Economy780
Production630
Technology420
Support1,805
9:54 / 9:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays