Replay
  • Night ElfSirKaOtiCz
    1. Priestess of the Moon, level 3
    2. Dark Ranger, level 2
  • HumanTaro
    1. Archmage, level 4
    2. Goblin Alchemist, level 5
vs
Game length
00:13:53
Patch
2.00
Downloads
30
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 5, 2025 by Stowka
Game breakdown

SirKaOtiCz (SirKaOtiCz#2519)

99 APM

Heroes

  • Priestess of the MoonLevel 3
  • Dark RangerLevel 2

Units

  • Huntress18
  • Wisp11
  • Archer1
  • Druid of the Talon1

Buildings

  • Moon Well4
  • Ancient Protector4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wind1

Upgrades

  • Upgrade Moon Glaive
  • Strength of the MoonLevel 2
  • Sentinel

Items

  • Scroll of Healing2
  • Scroll of Protection1

Control groups

Group 123456
Set 21 4 1 1 1 2
Used 175 25 3 15 37 42
Actions by type
Right clicks
648
Selections
267
Control group selections
297
Control groups set
30
Build and train orders
57
Abilities
9
Basic commands
18
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Taro (Taro#12797)

202 APM

Heroes

  • ArchmageLevel 4
  • Goblin AlchemistLevel 5

Units

  • Peasant13
  • Rifleman7
  • Footman5
  • Priest4
  • Goblin Zeppelin2
  • Sorceress1
  • Mortar Team1

Buildings

  • Farm6
  • Altar of Kings2
  • Blacksmith2
  • Arcane Sanctum2
  • Lumber Mill2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Workshop1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • Priest Training

Items

  • Potion of Healing2
  • Boots of Speed1
  • Potion of Mana1
  • Lesser Clarity Potion1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 1 5 7 65 9
Used 218 85 167 518 60
Actions by type
Right clicks
759
Selections
420
Control group selections
1048
Control groups set
87
Build and train orders
110
Abilities
24
Basic commands
299
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
7,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,118 3:28 4,235 6:56 6,353 10:24 8,470 13:53
Army3,775
Economy660
Production630
Technology470
Support2,420
Human
8,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,118 3:28 4,235 6:56 6,353 10:24 8,470 13:53
Army3,465
Economy975
Production960
Technology395
Support2,675
13:53 / 13:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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