Replay
  • HumanKisin3
    1. Archmage, level 4
vs
Game length
00:10:28
Patch
2.00
Downloads
33
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 3, 2025 by Stowka
Game breakdown

Kisin3 (Kisin3#1942)

161 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant21
  • Footman18

Buildings

  • Farm10
  • Scout Tower6
  • Barracks2
  • Guard Tower2
  • Altar of Kings1
  • Town Hall1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Keep1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting
  • Masonry
  • Swords

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 134
Set 17 4 3
Used 156 115 20
Actions by type
Right clicks
672
Selections
371
Control group selections
291
Control groups set
24
Build and train orders
107
Abilities
33
Basic commands
136
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

RandomBadGamer (noMADic#11242)

137 APM

Heroes

  • PaladinLevel 4
  • Blood MageLevel 3

Units

  • Rifleman10
  • Peasant8
  • Priest5
  • Sorceress2

Buildings

  • Farm7
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Sanctum1

Upgrades

  • GunpowderLevel 2
  • Long Rifles

Items

  • Circlet of Nobility1

Control groups

Group 1245
Set 14 5 2 4
Used 172 9 71 9
Actions by type
Right clicks
786
Selections
229
Control group selections
261
Control groups set
25
Build and train orders
54
Abilities
23
Basic commands
13
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
7,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,939 2:37 3,878 5:14 5,816 7:51 7,755 10:28
Army2,430
Economy1,960
Production500
Technology1,000
Support1,865
Human
5,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,939 2:37 3,878 5:14 5,816 7:51 7,755 10:28
Army3,035
Economy600
Production490
Technology465
Support1,205
10:28 / 10:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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