Replay
  • HumanKisin3
    1. Archmage, level 5
    2. Mountain King, level 1
vs
Game length
00:14:32
Patch
2.00
Downloads
29
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 3, 2025 by Stowka
Game breakdown

Kisin3 (Kisin3#1942)

165 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 1

Units

  • Peasant18
  • Footman15
  • Forest Troll Berserker5
  • Spell Breaker3
  • Forest Troll Shadow Priest2
  • Knight2
  • Gryphon Rider2
  • Mud Golem1
  • Ogre Mauler1
  • Rifleman1

Buildings

  • Farm10
  • Scout Tower7
  • Guard Tower4
  • Arcane Vault3
  • Blacksmith3
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Arcane Sanctum1
  • Castle1
  • Gryphon Aviary1

Upgrades

  • Defend
  • Lumber Harvesting
  • Masonry
  • Swords

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration1

Control groups

Group 1234
Set 23 4 3 2
Used 162 5 130 29
Actions by type
Right clicks
1000
Selections
554
Control group selections
326
Control groups set
32
Build and train orders
178
Abilities
42
Basic commands
195
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

RandomBadGamer (noMADic#11242)

143 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Peasant11
  • Footman9
  • Priest8
  • Spell Breaker6
  • Forest Troll Shadow Priest2

Buildings

  • Farm9
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Workshop1

Upgrades

  • Priest Training
  • Swords

Items

  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1245
Set 30 13 2 3
Used 208 60 70 6
Actions by type
Right clicks
1137
Selections
343
Control group selections
344
Control groups set
48
Build and train orders
83
Abilities
41
Basic commands
30
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
12,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,016 3:38 6,033 7:16 9,049 10:54 12,065 14:32
Army5,985
Economy1,735
Production630
Technology1,140
Support2,575
Human
7,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,016 3:38 6,033 7:16 9,049 10:54 12,065 14:32
Army3,975
Economy825
Production780
Technology390
Support1,720
14:32 / 14:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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