Replay
  • OrcWarchiefFan
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
    3. Shadow Hunter, level 3
vs
Game length
00:21:52
Patch
2.00
Downloads
40
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 1, 2025 by Stowka
Game breakdown

Madoka (Peruvian player) (Madoka12#1159)

234 APM

Heroes

  • Mountain KingLevel 5
  • PaladinLevel 4

Units

  • Peasant25
  • Footman14
  • Gryphon Rider7
  • Dragonhawk Rider3
  • Goblin Shredder1

Buildings

  • Farm10
  • Scout Tower10
  • Guard Tower6
  • Arcane Tower3
  • Arcane Vault3
  • Gryphon Aviary3
  • Town Hall2
  • Blacksmith2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • MasonryLevel 2
  • ArmorLevel 5
  • SwordsLevel 2
  • Animal War TrainingLevel 2
  • Storm Hammers
  • DefendLevel 2
  • Cloud

Items

  • Scroll of Regeneration6
  • Lesser Clarity Potion5
  • Scroll of Healing5
  • Scroll of Town Portal2
  • Scroll of Protection2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 12456
Set 31 8 1 3 2
Used 921 577 290 313 232
Actions by type
Right clicks
1419
Selections
865
Control group selections
2333
Control groups set
45
Build and train orders
156
Abilities
57
Basic commands
151
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

WarchiefFan (WarchiefFan#1843)

267 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 5
  • Shadow HunterLevel 3

Units

  • Troll Batrider25
  • Peon20
  • Grunt5
  • Tauren5
  • Troll Headhunter/Berserker3
  • Raider1
  • Wind Rider1
  • Kodo Beast1
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow7
  • Watch Tower6
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Troll RegenerationLevel 2
  • Berserker Strength
  • Ensnare
  • Reinforced DefensesLevel 2
  • Berserker Upgrade
  • ArmorLevel 2
  • PulverizeLevel 2

Items

  • Healing Salve5
  • Scroll of Speed4
  • Lesser Clarity Potion4
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Potion of Healing2
  • Tiny Great Hall1
  • Orb of Lightning1

Control groups

Group 12345
Set 74 19 2 9 1
Used 828 403 55 780 0
Group 67890
Set 2 1 1 2 2
Used 16 8 0 1 0
Actions by type
Right clicks
2000
Selections
999
Control group selections
2091
Control groups set
113
Build and train orders
231
Abilities
108
Basic commands
227
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Timeline

HumanData incomplete
17,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,285 5:28 8,570 10:56 12,855 16:24 17,140 21:52
Army4,825
Economy2,645
Production760
Technology1,720
Support7,190

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
16,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,285 5:28 8,570 10:56 12,855 16:24 17,140 21:52
Army7,640
Economy1,500
Production785
Technology1,090
Support5,250

Partial spend: actions with unknown prices are excluded.

21:52 / 21:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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