Replay
  • Night ElfFoggy
    1. Warden, level 5
  • UndeadPink
    1. Death Knight, level 2
vs
Game length
00:08:48
Patch
2.00
Downloads
36
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 30, 2025 by kover2177
Game breakdown

Foggy (RPTRFoggy#2278)

270 APM

Heroes

  • WardenLevel 5

Units

  • Wisp22
  • Archer3
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest2
  • Huntress2
  • Mud Golem2
  • Glaive Thrower1

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Ancient Protector1

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 235678
Set 31 3 4 5 3 3
Used 108 0 248 160 202 10
Actions by type
Right clicks
841
Selections
356
Control group selections
728
Control groups set
49
Build and train orders
59
Abilities
53
Basic commands
240
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Pink (FatQ#31823)

283 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul24
  • Acolyte16

Buildings

  • Ziggurat4
  • Crypt2
  • Altar of Darkness2
  • Nerubian Tower2
  • Haunted Gold Mine2
  • Halls of the Dead2
  • Tomb of Relics1
  • Graveyard1

Items

  • Rod of Necromancy3
  • Sacrificial Skull2
  • Dust of Appearance1

Control groups

Group 12345
Set 48 4 1 4 1
Used 265 66 422 141 185
Actions by type
Right clicks
705
Selections
358
Control group selections
1079
Control groups set
58
Build and train orders
74
Abilities
17
Basic commands
158
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
6,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,925 2:12 3,850 4:24 5,775 6:36 7,700 8:48
Army2,160
Economy1,660
Production480
Technology320
Support1,465
Undead
7,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,925 2:12 3,850 4:24 5,775 6:36 7,700 8:48
Army2,880
Economy1,650
Production760
Technology840
Support1,570
8:48 / 8:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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