Replay
  • OrcYoungster
    1. Far Seer, level 4
    2. Naga Sea Witch, level 3
  • Night ElfSnolecram
    1. Goblin Alchemist, level 4
    2. Goblin Tinker, level 1
vs
Game length
00:11:36
Patch
2.00
Downloads
26
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 30, 2025 by Stowka
Game breakdown

Youngster (Youngster#1927)

88 APM

Heroes

  • Far SeerLevel 4
  • Naga Sea WitchLevel 3

Units

  • Troll Headhunter/Berserker19
  • Peon8

Buildings

  • Watch Tower8
  • Orc Burrow5
  • Barracks2
  • Stronghold2
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1

Upgrades

  • Ranged WeaponsLevel 2

Items

  • Healing Salve2
  • Lesser Clarity Potion2

Control groups

Group 125890
Set 29 1 2 1 1 1
Used 166 4 22 4 7 3
Actions by type
Right clicks
346
Selections
183
Control group selections
206
Control groups set
35
Build and train orders
64
Abilities
10
Basic commands
133
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Snolecram (Snolecram#1681)

167 APM

Heroes

  • Goblin AlchemistLevel 4
  • Goblin TinkerLevel 1

Units

  • Wisp12
  • Archer5
  • Huntress5
  • Dryad3
  • Mountain Giant1
  • Glaive Thrower1

Buildings

  • Moon Well5
  • Ancient of War1
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1
  • Ancient of Lore1

Upgrades

  • Strength of the MoonLevel 2
  • Upgrade Moon Glaive

Items

  • Potion of Healing3

Control groups

Group 1234
Set 15 7 4 2
Used 310 104 201 200
Actions by type
Right clicks
626
Selections
245
Control group selections
815
Control groups set
28
Build and train orders
64
Abilities
21
Basic commands
97
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Orc
7,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,768 2:54 3,535 5:48 5,303 8:42 7,070 11:36
Army2,565
Economy600
Production540
Technology630
Support2,735
Nightelf
6,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,768 2:54 3,535 5:48 5,303 8:42 7,070 11:36
Army2,620
Economy720
Production485
Technology420
Support1,950
11:36 / 11:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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