Replay
  • HumanBlade
    1. Archmage, level 5
    2. Mountain King, level 5
  • HumanSnow dream
    1. Archmage, level 5
    2. Mountain King, level 5
vs
Game length
00:16:29
Patch
2.00
Downloads
20
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 29, 2025 by kover2177
Game breakdown

Blade (Unique#22912)

239 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Peasant13
  • Spell Breaker9
  • Footman8
  • Priest7

Buildings

  • Farm9
  • Altar of Kings3
  • Arcane Vault2
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Priest Training
  • SwordsLevel 2
  • PlatingLevel 3

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal2
  • Circlet of Nobility1

Control groups

Group 1234
Set 55 21 10 29
Used 337 155 56 177
Group 5690
Set 9 11 1 9
Used 133 164 0 3
Actions by type
Right clicks
1416
Selections
833
Control group selections
1025
Control groups set
145
Build and train orders
98
Abilities
65
Basic commands
268
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Snow dream (Angelxuemen#3482)

190 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Peasant14
  • Spell Breaker12
  • Priest10
  • Footman8
  • Goblin Zeppelin1

Buildings

  • Farm11
  • Scout Tower2
  • Arcane Tower2
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • SwordsLevel 2
  • Plating

Items

  • Scroll of Regeneration2
  • Circlet of Nobility1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 80 12 2 6
Used 498 126 235 63
Actions by type
Right clicks
1216
Selections
585
Control group selections
922
Control groups set
100
Build and train orders
122
Abilities
72
Basic commands
17
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
9,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,798 4:07 5,595 8:14 8,393 12:21 11,190 16:29
Army3,960
Economy1,360
Production1,000
Technology390
Support3,125
Human
11,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,798 4:07 5,595 8:14 8,393 12:21 11,190 16:29
Army5,250
Economy1,435
Production640
Technology780
Support3,085
16:29 / 16:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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