Replay
  • HumanReaVeR
    1. Archmage, level 5
    2. Pandaren Brewmaster, level 4
    3. Paladin, level 5
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Goblin Alchemist, level 3
vs
Game length
00:20:56
Patch
2.00
Downloads
38
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 28, 2025 by Stowka
Game breakdown

ReaVeR (ReaVeR#2997)

283 APM

Heroes

  • ArchmageLevel 5
  • Pandaren BrewmasterLevel 4
  • PaladinLevel 5

Units

  • Priest10
  • Footman9
  • Peasant8
  • Knight8
  • Ice Troll Berserker1
  • Rifleman1
  • Goblin Shredder1

Buildings

  • Farm9
  • Keep2
  • Castle2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Arcane Vault1
  • Arcane Sanctum1
  • Blacksmith1
  • Town Hall1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Priest TrainingLevel 4
  • SwordsLevel 3
  • Animal War TrainingLevel 2
  • PlatingLevel 4

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Staff of Sanctuary2
  • Scroll of Town Portal2
  • Orb of Slow1
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1
  • Scroll of Healing1

Control groups

Group 1234
Set 296 27 5 5
Used 897 646 23 119
Group 5690
Set 5 4 10 1
Used 9 36 100 86
Actions by type
Right clicks
1685
Selections
850
Control group selections
1916
Control groups set
353
Build and train orders
160
Abilities
133
Basic commands
756
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

MisterWinner (MisterWinner#21670)

209 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • Goblin AlchemistLevel 3

Units

  • Peasant22
  • Footman17
  • Priest11
  • Knight6

Buildings

  • Farm10
  • Scout Tower6
  • Arcane Tower4
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Castle1
  • Lumber Mill1
  • Arcane Sanctum1
  • Blacksmith1

Upgrades

  • Lumber Harvesting
  • Magic Sentry
  • Priest TrainingLevel 2
  • Animal War Training
  • Swords

Items

  • Scroll of Healing3
  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Scroll of Town Portal2
  • Orb of Slow2
  • Potion of Healing2
  • Staff of Sanctuary1

Control groups

Group 123456
Set 131 33 61 14 2 1
Used 480 199 232 128 381 57
Actions by type
Right clicks
1162
Selections
792
Control group selections
1477
Control groups set
242
Build and train orders
249
Abilities
93
Basic commands
253
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

HumanData incomplete
12,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,319 5:14 6,638 10:28 9,956 15:42 13,275 20:56 U
Army5,350
Economy985
Production490
Technology1,475
Support4,630

Partial spend: actions with unknown prices are excluded.

Human
13,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,319 5:14 6,638 10:28 9,956 15:42 13,275 20:56
Army5,250
Economy1,650
Production490
Technology1,095
Support4,790
20:56 / 20:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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