Replay
  • HumanArek
    1. Paladin, level 4
    2. Blood Mage, level 3
  • OrcFiR
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
vs
Game length
00:19:13
Patch
2.00
Downloads
29
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 28, 2025 by kover2177
Game breakdown

Arek (arek#2306)

124 APM

Heroes

  • PaladinLevel 4
  • Blood MageLevel 3

Units

  • Peasant22
  • Rifleman15

Buildings

  • Farm11
  • Scout Tower7
  • Arcane Tower3
  • Barracks2
  • Arcane Vault2
  • Altar of Kings1
  • Blacksmith1
  • Keep1
  • Lumber Mill1
  • Guard Tower1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • MasonryLevel 2
  • Armor

Items

  • Scroll of Town Portal3
  • Scroll of Healing2
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 134590
Set 68 3 3 5 4 9
Used 260 16 164 125 19 21
Actions by type
Right clicks
1034
Selections
357
Control group selections
605
Control groups set
92
Build and train orders
95
Abilities
72
Basic commands
34
Item uses
10
Subgroup switches
0
Units removed from queue
1
Escape presses
2

FiR (FiR#2198)

192 APM

Heroes

  • BlademasterLevel 5
  • Shadow HunterLevel 4

Units

  • Peon7
  • Troll Headhunter/Berserker6
  • Shaman5
  • Troll Headhunter/Berserker4
  • Tauren3
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1
  • Troll Witch Doctor1

Buildings

  • Orc Burrow6
  • Altar of Storms3
  • Stronghold2
  • Voodoo Lounge2
  • Tauren Totem2
  • War Mill1
  • Barracks1
  • Fortress1
  • Spirit Lodge1
  • Great Hall1

Upgrades

  • Reinforced Defenses
  • Berserker Upgrade
  • Shaman TrainingLevel 2
  • Pulverize

Items

  • Healing Salve3
  • Scroll of Town Portal3
  • Lesser Clarity Potion3
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Scroll of Speed1
  • Staff of Teleportation1
  • Orb of Lightning1
  • Scroll of Protection1

Control groups

Group 12345
Set 25 10 1 2 2
Used 415 295 185 366 285
Actions by type
Right clicks
1330
Selections
499
Control group selections
1546
Control groups set
40
Build and train orders
112
Abilities
44
Basic commands
34
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Human
10,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,740 4:48 5,480 9:36 8,220 14:24 10,960 19:13
Army3,075
Economy1,650
Production500
Technology675
Support4,205
OrcData incomplete
10,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,740 4:48 5,480 9:36 8,220 14:24 10,960 19:13
Army3,425
Economy910
Production1,140
Technology1,205
Support4,280

Partial spend: actions with unknown prices are excluded.

19:13 / 19:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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