Replay
  • HumanSoftIceCream
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:13:34
Patch
2.00
Downloads
37
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 27, 2025 by Stowka
Game breakdown

Tyhoff09 (TyHoff09#1310)

126 APM

Heroes

  • WardenLevel 4

Units

  • Wisp19
  • Huntress6
  • Archer5
  • Druid of the Talon4
  • Dryad4

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1
  • Ancient of Wind1

Upgrades

  • Upgrade Moon Glaive
  • Abolish Magic
  • Druid of the Talon Training
  • Moon Armor
  • Ultravision
  • Sentinel

Items

  • Moonstone3
  • Lesser Clarity Potion2
  • Potion of Healing1

Control groups

Group 12345
Set 28 1 3 1 1
Used 43 7 57 8 29
Actions by type
Right clicks
1027
Selections
259
Control group selections
144
Control groups set
34
Build and train orders
89
Abilities
33
Basic commands
82
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
0

SoftIceCream (SoftIceCream#11120)

126 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant9
  • Rifleman7
  • Footman5
  • Priest3

Buildings

  • Farm6
  • Scout Tower4
  • Keep2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Sanctum1
  • Town Hall1
  • Guard Tower1

Upgrades

  • Defend
  • Long RiflesLevel 2
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Healing2
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Protection1

Control groups

Group 12458
Set 21 1 6 1 6
Used 12 2 147 117 8
Actions by type
Right clicks
690
Selections
366
Control group selections
286
Control groups set
35
Build and train orders
136
Abilities
11
Basic commands
118
Item uses
2
Subgroup switches
0
Units removed from queue
3
Escape presses
1

Timeline

Nightelf
7,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,846 3:23 3,693 6:47 5,539 10:10 7,385 13:34
Army2,940
Economy1,140
Production635
Technology570
Support1,980
HumanData incomplete
7,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,846 3:23 3,693 6:47 5,539 10:10 7,385 13:34
Army2,515
Economy1,060
Production490
Technology1,005
Support2,315

Partial spend: actions with unknown prices are excluded.

13:34 / 13:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays