Replay
  • OrcSolstice
    1. Far Seer, level 3
    2. Shadow Hunter, level 3
  • HumanYoungster
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:13:34
Patch
2.00
Downloads
34
Secret Valley 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 27, 2025 by Stowka
Game breakdown

Solstice (Solstice#1833)

153 APM

Heroes

  • Far SeerLevel 3
  • Shadow HunterLevel 3

Units

  • Peon7
  • Troll Headhunter/Berserker6
  • Tauren3
  • Spirit Walker2
  • Demolisher1

Buildings

  • Orc Burrow5
  • Tauren Totem3
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1

Upgrades

  • Spirit Walker TrainingLevel 2
  • Pulverize

Items

  • Healing Salve3
  • Lesser Clarity Potion2
  • Potion of Mana2
  • Scroll of Speed1
  • Tiny Great Hall1
  • Orb of Lightning1
  • Potion of Healing1

Control groups

Group 1245
Set 11 15 1 1
Used 79 97 7 2
Group 7890
Set 2 1 1 2
Used 0 13 13 682
Actions by type
Right clicks
658
Selections
241
Control group selections
893
Control groups set
34
Build and train orders
59
Abilities
40
Basic commands
101
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Youngster (Youngster#1927)

109 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant13
  • Rifleman7
  • Footman5
  • Priest3
  • Spell Breaker1
  • Sorceress1

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower2
  • Keep2
  • Arcane Vault2
  • Castle2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1
  • Guard Tower1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Armor

Items

  • Ivory Tower2
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Healing1
  • Scroll of Protection1
  • Potion of Healing1

Control groups

Group 1235
Set 22 9 2 1
Used 262 47 3 34
Group 6890
Set 1 1 1 1
Used 13 7 5 1
Actions by type
Right clicks
512
Selections
224
Control group selections
372
Control groups set
38
Build and train orders
108
Abilities
22
Basic commands
158
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

OrcData incomplete
7,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,153 3:23 4,305 6:47 6,458 10:10 8,610 13:34
Army2,260
Economy525
Production765
Technology740
Support3,025

Partial spend: actions with unknown prices are excluded.

Human
8,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,153 3:23 4,305 6:47 6,458 10:10 8,610 13:34
Army2,885
Economy975
Production490
Technology1,715
Support2,545
13:34 / 13:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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