Replay
  • Night ElfLogi B
    1. Keeper of the Grove, level 2
    2. Pit Lord, level 1
vs
Game length
00:07:04
Patch
2.00
Downloads
39
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 27, 2025 by Stowka
Game breakdown

Logi B (LogiThaBear#1877)

118 APM

Heroes

  • Keeper of the GroveLevel 2
  • Pit LordLevel 1

Units

  • Wisp10
  • Huntress2
  • Dryad2

Buildings

  • Moon Well3
  • Ancient of Lore2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1

Control groups

Group 34567
Set 13 1 2 2 2
Used 0 0 0 1 0
Actions by type
Right clicks
585
Selections
135
Control group selections
1
Control groups set
20
Build and train orders
21
Abilities
15
Basic commands
31
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

ForestSpirit (ForestSpirit#11498)

91 APM

Heroes

  • Far SeerLevel 2

Units

  • Peon9
  • Grunt1

Buildings

  • Voodoo Lounge3
  • Orc Burrow2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1

Upgrades

  • Reinforced Defenses
  • Ranged Weapons
  • Troll Regeneration

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Periapt of Vitality1

Control groups

Group 13456
Set 3 1 1 1 1
Used 0 5 7 5 5
Actions by type
Right clicks
257
Selections
269
Control group selections
22
Control groups set
7
Build and train orders
31
Abilities
7
Basic commands
12
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Nightelf
3,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 873 1:46 1,745 3:32 2,618 5:18 3,490 7:04
Army680
Economy600
Production640
Technology320
Support840
Orc
3,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 873 1:46 1,745 3:32 2,618 5:18 3,490 7:04
Army200
Economy675
Production360
Technology490
Support1,765
7:04 / 7:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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