Replay
  • Night ElfHungryTea
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
  • HumanTaro
    1. Archmage, level 4
    2. Mountain King, level 4
vs
Game length
00:16:38
Patch
2.00
Downloads
51
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 26, 2025 by Stowka
Game breakdown

HungryTea (HungryTea#2487)

94 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 5

Units

  • Wisp22
  • Druid of the Claw11
  • Archer5
  • Dryad2

Buildings

  • Moon Well8
  • Ancient of Wonders2
  • Tree of Ages2
  • Hunter's Hall2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Eternity1

Upgrades

  • Abolish MagicLevel 2
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Strength of the Wild
  • Reinforced Hides

Items

  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 134
Set 15 2 1
Used 13 5 24
Actions by type
Right clicks
900
Selections
354
Control group selections
42
Control groups set
18
Build and train orders
112
Abilities
43
Basic commands
34
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Taro (Taro#12797)

202 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant26
  • Footman10
  • Rifleman8
  • Sorceress8
  • Spell Breaker6
  • Priest4
  • Ice Troll Berserker2
  • Goblin Shredder2
  • Goblin Zeppelin2

Buildings

  • Farm10
  • Arcane Sanctum3
  • Altar of Kings2
  • Town Hall2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Vault2
  • Keep2
  • Barracks1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Lumber HarvestingLevel 2
  • GunpowderLevel 4
  • Long Rifles
  • Plating

Items

  • Scroll of Regeneration4
  • Scroll of Healing4
  • Lesser Clarity Potion3
  • Potion of Healing3
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 2 5 11 131 10
Used 209 124 141 573 54
Actions by type
Right clicks
803
Selections
702
Control group selections
1101
Control groups set
159
Build and train orders
205
Abilities
23
Basic commands
288
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
9,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,298 4:09 8,595 8:19 12,893 12:28 17,190 16:38
Army3,745
Economy1,320
Production640
Technology1,045
Support2,965

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
17,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,298 4:09 8,595 8:19 12,893 12:28 17,190 16:38 U U
Army7,780
Economy2,720
Production970
Technology855
Support4,865

Partial spend: actions with unknown prices are excluded.

16:38 / 16:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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