Replay
  • HumanYoungster
    1. Archmage, level 4
    2. Mountain King, level 2
  • Night ElfWo0dy
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:13:05
Patch
2.00
Downloads
39
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 26, 2025 by Stowka
Game breakdown

Youngster (Youngster#1927)

103 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant10
  • Footman6
  • Rifleman3
  • Spell Breaker3
  • Priest3

Buildings

  • Farm6
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1
  • Scout Tower1
  • Town Hall1
  • Guard Tower1

Upgrades

  • Long Rifles
  • GunpowderLevel 2

Items

  • Scroll of Regeneration2
  • Scroll of Protection2
  • Ivory Tower2
  • Lesser Clarity Potion1
  • Mechanical Critter1
  • Scroll of Healing1

Control groups

Group 1235
Set 26 5 2 1
Used 226 27 1 24
Group 6890
Set 1 1 1 1
Used 6 4 3 0
Actions by type
Right clicks
522
Selections
222
Control group selections
291
Control groups set
38
Build and train orders
82
Abilities
11
Basic commands
134
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Wo0dy (bpwo0dy#1285)

118 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 4

Units

  • Wisp13
  • Druid of the Claw7
  • Archer5
  • Dryad2

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Tree of Life2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild
  • Abolish Magic
  • Mark of the Claw

Items

  • Boots of Speed1
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 12345
Set 15 1 2 2 4
Used 9 82 40 23 27
Actions by type
Right clicks
770
Selections
355
Control group selections
181
Control groups set
24
Build and train orders
60
Abilities
43
Basic commands
70
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
6,820

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,876 3:16 3,753 6:32 5,629 9:48 7,505 13:05
Army2,475
Economy1,135
Production490
Technology465
Support2,255
Nightelf
7,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,876 3:16 3,753 6:32 5,629 9:48 7,505 13:05
Army2,725
Economy1,460
Production640
Technology775
Support1,905
13:05 / 13:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays