Replay
  • HumanYoungster
    1. Archmage, level 3
    2. Mountain King, level 3
  • Night ElfWo0dy
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 3
vs
Game length
00:15:42
Patch
2.00
Downloads
36
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 26, 2025 by Stowka
Game breakdown

Youngster (Youngster#1927)

96 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant16
  • Footman6
  • Rifleman5
  • Spell Breaker4
  • Priest2
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1
  • Ogre Mauler1

Buildings

  • Farm7
  • Scout Tower6
  • Lumber Mill2
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1
  • Town Hall1

Upgrades

  • Long Rifles
  • Gunpowder
  • Plating

Items

  • Potion of Mana3
  • Potion of Healing2
  • Lesser Clarity Potion2
  • Ivory Tower2
  • Scroll of Healing1
  • Scroll of Regeneration1

Control groups

Group 1235689
Set 30 5 2 1 1 2 1
Used 228 18 3 22 13 6 8
Actions by type
Right clicks
555
Selections
273
Control group selections
298
Control groups set
42
Build and train orders
106
Abilities
11
Basic commands
150
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Wo0dy (bpwo0dy#1285)

126 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 3

Units

  • Wisp18
  • Archer8
  • Druid of the Claw5
  • Dryad4

Buildings

  • Moon Well5
  • Ancient Protector3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Improved Bows
  • Abolish Magic
  • Strength of the WildLevel 3
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw

Items

  • Moonstone1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 12 2 2 2 1
Used 8 136 93 46 21
Actions by type
Right clicks
968
Selections
429
Control group selections
304
Control groups set
19
Build and train orders
82
Abilities
48
Basic commands
80
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Human
9,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,295 3:55 4,590 7:51 6,885 11:46 9,180 15:42
Army3,705
Economy1,585
Production490
Technology605
Support2,795
Nightelf
8,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,295 3:55 4,590 7:51 6,885 11:46 9,180 15:42
Army2,895
Economy1,420
Production640
Technology775
Support2,680
15:42 / 15:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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