Replay
  • OrcSolstice
    1. Blademaster, level 3
    2. Firelord, level 2
  • Night ElfSnolecram
    1. Goblin Alchemist, level 3
    2. Goblin Tinker, level 1
vs
Game length
00:10:41
Patch
2.00
Downloads
35
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 24, 2025 by Stowka
Game breakdown

Solstice (Solstice#1833)

231 APM

Heroes

  • BlademasterLevel 3
  • FirelordLevel 2

Units

  • Peon14
  • Troll Headhunter/Berserker6
  • Spirit Walker2

Buildings

  • Orc Burrow4
  • Voodoo Lounge3
  • Beastiary3
  • Barracks2
  • Tauren Totem2
  • Watch Tower2
  • Altar of Storms1
  • War Mill1
  • Stronghold1

Upgrades

  • Ranged Weapons
  • Spirit Walker Training

Items

  • Healing Salve2
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 1257890
Set 4 14 1 3 1 1 1
Used 90 54 0 0 6 1293 6
Actions by type
Right clicks
585
Selections
231
Control group selections
1449
Control groups set
25
Build and train orders
54
Abilities
9
Basic commands
57
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Snolecram (Snolecram#1681)

130 APM

Heroes

  • Goblin AlchemistLevel 3
  • Goblin TinkerLevel 1

Units

  • Wisp11
  • Huntress4
  • Dryad3
  • Archer2

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Strength of the Wild
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 14 8 3 3
Used 332 96 88 105
Actions by type
Right clicks
413
Selections
147
Control group selections
621
Control groups set
28
Build and train orders
41
Abilities
10
Basic commands
95
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
6,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,565 2:40 3,130 5:20 4,695 8:00 6,260 10:41
Army1,200
Economy1,050
Production1,245
Technology315
Support2,450
Nightelf
5,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,565 2:40 3,130 5:20 4,695 8:00 6,260 10:41
Army1,475
Economy660
Production640
Technology700
Support2,110
10:41 / 10:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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