Replay
  • OrcSolstice
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
  • Night ElfSnolecram
    1. Goblin Alchemist, level 4
    2. Goblin Tinker, level 3
vs
Game length
00:19:07
Patch
2.00
Downloads
28
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 24, 2025 by Stowka
Game breakdown

Solstice (Solstice#1833)

176 APM

Heroes

  • Far SeerLevel 4
  • Shadow HunterLevel 3

Units

  • Peon13
  • Troll Headhunter/Berserker9
  • Tauren5
  • Kodo Beast2
  • Wind Rider2
  • Spirit Walker1
  • Raider1

Buildings

  • Orc Burrow4
  • Voodoo Lounge4
  • Beastiary3
  • Tauren Totem2
  • Watch Tower2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Great Hall1

Upgrades

  • Troll Regeneration
  • Spirit Walker Training
  • Ensnare
  • Reinforced Defenses
  • Pulverize

Items

  • Lesser Clarity Potion3
  • Scroll of Speed1
  • Tiny Great Hall1
  • Tome of Retraining1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 18 15 1 3 1
Used 135 114 32 15 2
Group 7890
Set 1 1 1 1
Used 0 27 1202 25
Actions by type
Right clicks
1010
Selections
425
Control group selections
1552
Control groups set
42
Build and train orders
99
Abilities
29
Basic commands
108
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Snolecram (Snolecram#1681)

136 APM

Heroes

  • Goblin AlchemistLevel 4
  • Goblin TinkerLevel 3

Units

  • Wisp12
  • Huntress7
  • Archer4
  • Dryad4
  • Chimaera3
  • Druid of the Claw1

Buildings

  • Moon Well6
  • Tree of Life3
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1
  • Ancient of Lore1
  • Tree of Eternity1
  • Chimaera Roost1

Upgrades

  • Upgrade Moon Glaive
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild

Items

  • Potion of Healing1
  • Orb of Venom1
  • Moonstone1
  • Scroll of Protection1

Control groups

Group 1234
Set 20 11 3 2
Used 509 317 167 156
Actions by type
Right clicks
620
Selections
361
Control group selections
1149
Control groups set
36
Build and train orders
72
Abilities
29
Basic commands
278
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Orc
10,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,646 4:46 5,293 9:33 7,939 14:20 10,585 19:07
Army4,030
Economy1,360
Production1,065
Technology965
Support3,165
Nightelf
9,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,646 4:46 5,293 9:33 7,939 14:20 10,585 19:07
Army3,710
Economy1,740
Production775
Technology800
Support2,355
19:07 / 19:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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