Replay
  • HumanToD
    1. Archmage, level 5
    2. Mountain King, level 5
  • OrcCheerOn
    1. Blademaster, level 6
    2. Shadow Hunter, level 6
vs
Game length
00:27:31
Patch
1.29
Downloads
355
Echo Isles
Highlight
Silver highlight
Game
1v1 on patch 1.29 (build 6060)
File
.w3g
Uploaded
Jun 27, 2018 by x3-DemoN
Game breakdown

ToD (RomanticHuman)

240 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Spell Breaker20
  • Sorceress11
  • Peasant9
  • Footman7
  • Priest6
  • Forest Troll Berserker2

Buildings

  • Farm12
  • Altar of Kings2
  • Arcane Sanctum2
  • Arcane Vault2
  • Guard Tower2
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Scout Tower1

Upgrades

  • Sorceress TrainingLevel 2
  • Priest TrainingLevel 2
  • Masonry
  • Magic Sentry

Items

  • Scroll of Healing3
  • Lesser Clarity Potion3
  • Potion of Mana3
  • Potion of Lesser Invulnerability2
  • Ivory Tower2
  • Dust of Appearance1

Control groups

Group 123456
Set 265 54 19 3 7 8
Used 869 530 20 174 258 168
Actions by type
Right clicks
2138
Selections
1074
Control group selections
2019
Control groups set
356
Build and train orders
254
Abilities
89
Basic commands
584
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
5

CheerOn (FutureIsOurs)

260 APM

Heroes

  • BlademasterLevel 7
  • Shadow HunterLevel 6

Units

  • Raider11
  • Spirit Walker8
  • Peon7
  • Grunt5
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Voodoo Lounge3
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Beastiary1
  • Spirit Lodge1
  • War Mill1
  • Watch Tower1
  • Great Hall1

Upgrades

  • Berserker StrengthLevel 2
  • Ensnare
  • Spirit Walker Training
  • Melee WeaponsLevel 2

Items

  • Lesser Clarity Potion17
  • Scroll of Speed11
  • Healing Salve9
  • Potion of Mana9
  • Boots of Speed5
  • Potion of Lesser Invulnerability3
  • Potion of Healing3
  • Circlet of Nobility2
  • Scroll of Healing2
  • Dust of Appearance2
  • Scroll of Town Portal2

Control groups

Group 12345
Set 33 21 2 3 2
Used 1203 909 165 131 171
Actions by type
Right clicks
2427
Selections
1240
Control group selections
2579
Control groups set
61
Build and train orders
275
Abilities
227
Basic commands
286
Item uses
12
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
14,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,373 6:52 8,745 13:45 13,118 20:38 17,490 27:31
Army8,250
Economy675
Production820
Technology650
Support3,885
OrcData incomplete
17,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,373 6:52 8,745 13:45 13,118 20:38 17,490 27:31
Army5,050
Economy910
Production655
Technology730
Support10,145

Partial spend: actions with unknown prices are excluded.

27:31 / 27:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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