Replay
  • Night ElfSonik
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 3
    3. Priestess of the Moon, level 1
vs
Game length
00:13:23
Patch
2.00
Downloads
33
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 22, 2025 by kover2177
Game breakdown

Sonik (Sonik#21222)

249 APM

Heroes

  • Keeper of the GroveLevel 4
  • Pandaren BrewmasterLevel 3
  • Priestess of the MoonLevel 1

Units

  • Wisp27
  • Archer10
  • Huntress6

Buildings

  • Moon Well5
  • Ancient of War3
  • Ancient of Wonders2
  • Tree of Life2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Lore1

Upgrades

  • Improved Bows
  • Upgrade Moon Glaive
  • Ultravision
  • Strength of the Moon
  • Moon Armor
  • Nature's Blessing
  • Marksmanship
  • Druid of the Claw Training

Items

  • Lesser Clarity Potion2
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 11 6 12 4 2 1
Used 285 323 55 227 138 156
Actions by type
Right clicks
869
Selections
798
Control group selections
1184
Control groups set
36
Build and train orders
92
Abilities
62
Basic commands
222
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

BiGMurphY (BiGMurphY#2467)

152 APM

Heroes

  • DreadlordLevel 4

Units

  • Ghoul11
  • Gargoyle9
  • Acolyte6

Buildings

  • Ziggurat5
  • Crypt2
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Creature Attack
  • Creature Carapace

Items

  • Rod of Necromancy3
  • Sacrificial Skull2
  • Dust of Appearance1
  • Staff of Teleportation1

Control groups

Group 126789
Set 32 10 1 1 1 2
Used 262 183 7 80 60 92
Actions by type
Right clicks
923
Selections
228
Control group selections
684
Control groups set
47
Build and train orders
65
Abilities
15
Basic commands
13
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
8,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,234 3:20 4,468 6:41 6,701 10:02 8,935 13:23
Army2,470
Economy2,300
Production785
Technology1,100
Support2,280
Undead
7,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,234 3:20 4,468 6:41 6,701 10:02 8,935 13:23
Army2,895
Economy675
Production580
Technology845
Support2,170
13:23 / 13:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays