Replay
  • OrcFiR
    1. Far Seer, level 1
    2. Firelord, level 1
  • OrcDraniq
    1. Blademaster, level 3
    2. Shadow Hunter, level 1
vs
Game length
00:09:16
Patch
2.00
Downloads
59
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 22, 2025 by kover2177
Game breakdown

FiR (FiR#2198)

191 APM

Heroes

  • Far SeerLevel 1
  • FirelordLevel 1

Units

  • Grunt9
  • Peon7

Buildings

  • Watch Tower6
  • Orc Burrow3
  • Altar of Storms2
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • War Mill1
  • Beastiary1

Upgrades

  • Berserker Strength

Items

  • Healing Salve2
  • Scroll of Speed1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 12345
Set 34 3 1 2 1
Used 95 33 175 221 182
Actions by type
Right clicks
666
Selections
232
Control group selections
706
Control groups set
41
Build and train orders
52
Abilities
8
Basic commands
9
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Draniq (draniqBLR#2779)

215 APM

Heroes

  • BlademasterLevel 3
  • Shadow HunterLevel 1

Units

  • Peon8
  • Grunt6
  • Shaman2

Buildings

  • Orc Burrow3
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1

Upgrades

  • Shaman Training
  • Berserker Strength

Items

  • Scroll of Speed3
  • Healing Salve3
  • Lesser Clarity Potion3
  • Potion of Healing3
  • Circlet of Nobility1
  • Scroll of Healing1

Control groups

Group 13456
Set 32 3 1 1 1
Used 37 156 217 194 11
Actions by type
Right clicks
839
Selections
338
Control group selections
615
Control groups set
38
Build and train orders
77
Abilities
26
Basic commands
24
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Orc
5,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,349 2:19 2,698 4:38 4,046 6:57 5,395 9:16
Army1,800
Economy525
Production685
Technology365
Support1,965
Orc
5,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,349 2:19 2,698 4:38 4,046 6:57 5,395 9:16
Army1,460
Economy600
Production510
Technology365
Support2,460
9:16 / 9:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays