Replay
  • HumanArek
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:09:29
Patch
2.00
Downloads
31
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 22, 2025 by kover2177
Game breakdown

Arek (arek#2306)

142 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Footman13
  • Peasant12
  • Priest3

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Defend

Items

  • Scroll of Healing1
  • Circlet of Nobility1

Control groups

Group 1234560
Set 45 8 5 3 4 1 4
Used 125 6 13 170 153 4 18
Actions by type
Right clicks
466
Selections
209
Control group selections
489
Control groups set
70
Build and train orders
71
Abilities
4
Basic commands
5
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Kenshin (Polish player) (Kenshin#2209)

146 APM

Heroes

  • ArchmageLevel 3
  • Dark RangerLevel 2

Units

  • Peasant9
  • Rifleman7
  • Priest6
  • Footman3

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Gunpowder
  • Long Rifles
  • Priest Training

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Regeneration1

Control groups

Group 12456
Set 54 5 2 2 2
Used 97 18 52 80 50
Actions by type
Right clicks
514
Selections
241
Control group selections
297
Control groups set
65
Build and train orders
70
Abilities
2
Basic commands
156
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
5,300

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,453 2:22 2,905 4:44 4,358 7:06 5,810 9:29
Army2,160
Economy900
Production490
Technology540
Support1,210
Human
5,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,453 2:22 2,905 4:44 4,358 7:06 5,810 9:29
Army2,650
Economy675
Production490
Technology465
Support1,530
9:29 / 9:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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