Replay
  • Night ElfDise
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • UndeadHeHaBucT1
    1. Death Knight, level 2
vs
Game length
00:08:20
Patch
2.00
Downloads
33
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 22, 2025 by kover2177
Game breakdown

Dise (DiSe22#2860)

218 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp17
  • Archer4
  • Dryad2
  • Druid of the Claw2

Buildings

  • Moon Well4
  • Ancient of War2
  • Ancient of Lore2
  • Ancient Protector2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw Training

Items

  • Staff of Teleportation1

Control groups

Group 123456
Set 12 6 3 2 1 2
Used 93 98 13 179 188 134
Actions by type
Right clicks
652
Selections
242
Control group selections
705
Control groups set
26
Build and train orders
60
Abilities
26
Basic commands
47
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

HeHaBucT1 (Shizik#21514)

255 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul19
  • Acolyte8

Buildings

  • Ziggurat8
  • Spirit Tower2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1

Items

  • Rod of Necromancy2
  • Sacrificial Skull2
  • Dust of Appearance1

Control groups

Group 12345
Set 36 1 3 1 1
Used 133 20 292 309 320
Actions by type
Right clicks
612
Selections
236
Control group selections
1074
Control groups set
42
Build and train orders
47
Abilities
12
Basic commands
40
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
5,320

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,418 2:05 2,835 4:10 4,253 6:15 5,670 8:20
Army1,320
Economy1,020
Production790
Technology650
Support1,540
Undead
5,670

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,418 2:05 2,835 4:10 4,253 6:15 5,670 8:20
Army2,280
Economy600
Production380
Technology390
Support2,020
8:20 / 8:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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