Replay
  • HumanHawK
    1. Archmage, level 6
    2. Mountain King, level 5
    3. Paladin, level 3
  • HumanBlade
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 2
vs
Game length
00:19:53
Patch
2.00
Downloads
35
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 22, 2025 by kover2177
Game breakdown

HawK (HawK#2797)

253 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5
  • PaladinLevel 3

Units

  • Peasant14
  • Priest8
  • Footman7
  • Knight6
  • Mortar Team5
  • Sorceress3
  • Spell Breaker1

Buildings

  • Farm9
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Town Hall1
  • Castle1
  • Workshop1

Upgrades

  • Defend
  • Priest TrainingLevel 2
  • Sorceress TrainingLevel 2
  • Swords
  • Fragmentation Shards
  • Lumber Harvesting
  • Animal War Training
  • PlatingLevel 2
  • Gunpowder
  • Flare

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration3
  • Staff of Sanctuary2
  • Scroll of Healing2
  • Boots of Speed1
  • Orb of Slow1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 133 27 11 18
Used 633 400 235 216
Group 5678
Set 4 2 8 3
Used 170 5 20 25
Actions by type
Right clicks
1385
Selections
1028
Control group selections
1704
Control groups set
206
Build and train orders
166
Abilities
183
Basic commands
297
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Blade (Unique#22912)

224 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 2

Units

  • Peasant13
  • Priest13
  • Footman10
  • Knight10
  • Mortar Team7

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Castle1
  • Arcane Sanctum1
  • Blacksmith1
  • Lumber Mill1
  • Town Hall1
  • Workshop1

Upgrades

  • Priest Training
  • Animal War Training
  • Fragmentation Shards
  • Swords
  • Lumber Harvesting
  • Plating

Items

  • Scroll of Regeneration2
  • Staff of Sanctuary2
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Orb of Slow1
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 1234
Set 89 26 17 7
Used 451 286 122 142
Group 5670
Set 8 5 2 4
Used 172 161 17 0
Actions by type
Right clicks
1540
Selections
816
Control group selections
1351
Control groups set
158
Build and train orders
129
Abilities
116
Basic commands
290
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
12,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,211 4:58 6,423 9:56 9,634 14:54 12,845 19:53
Army5,075
Economy1,435
Production780
Technology1,155
Support4,350
Human
12,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,211 4:58 6,423 9:56 9,634 14:54 12,845 19:53
Army6,815
Economy1,360
Production630
Technology885
Support3,155
19:53 / 19:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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