Replay
  • HumanSok
    1. Archmage, level 4
    2. Pandaren Brewmaster, level 2
  • OrcXiaoKK
    1. Far Seer, level 5
    2. Firelord, level 4
vs
Game length
00:13:17
Patch
2.00
Downloads
34
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.nwg
Uploaded
Jun 21, 2025 by kover2177
Game breakdown

Sok (SoooooK#7421)

239 APM

Heroes

  • ArchmageLevel 4
  • Pandaren BrewmasterLevel 2

Units

  • Peasant24
  • Footman11
  • Rifleman7
  • Spell Breaker5
  • Priest4
  • Sorceress3

Buildings

  • Farm9
  • Scout Tower6
  • Guard Tower3
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • Gunpowder

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Boots of Speed1
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 12345
Set 280 28 28 2 1
Used 424 213 63 1 100
Group 6790
Set 1 1 1 1
Used 33 27 80 104
Actions by type
Right clicks
926
Selections
591
Control group selections
1045
Control groups set
343
Build and train orders
214
Abilities
22
Basic commands
147
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

XiaoKK (我不了改#49)

314 APM

Heroes

  • Far SeerLevel 5
  • FirelordLevel 4

Units

  • Raider9
  • Troll Headhunter/Berserker8
  • Peon7
  • Shaman6
  • Grunt2

Buildings

  • Orc Burrow5
  • Voodoo Lounge3
  • Altar of Storms2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • Spirit Lodge1

Upgrades

  • Troll Regeneration
  • Ensnare
  • Pillage
  • Berserker Strength
  • Shaman TrainingLevel 2
  • Armor

Items

  • Healing Salve4
  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Scroll of Speed1

Control groups

Group 123456
Set 94 8 18 8 11 4
Used 605 87 146 184 302 246
Actions by type
Right clicks
1554
Selections
781
Control group selections
1570
Control groups set
143
Build and train orders
174
Abilities
66
Basic commands
70
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
5

Timeline

Human
11,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,845 3:26 5,690 6:53 8,535 10:20 11,380 13:46
Army5,000
Economy2,185
Production820
Technology895
Support2,480
Orc
8,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,845 3:26 5,690 6:53 8,535 10:20 11,380 13:46
Army3,880
Economy525
Production835
Technology590
Support2,855
13:46 / 13:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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