Replay
  • HumanBlade
    1. Archmage, level 5
    2. Naga Sea Witch, level 4
  • Night ElfSini
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:15:45
Patch
2.00
Downloads
29
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 21, 2025 by x3-DemoN
Game breakdown

Blade (Unique#22912)

230 APM

Heroes

  • ArchmageLevel 5
  • Naga Sea WitchLevel 4

Units

  • Rifleman16
  • Peasant8
  • Priest7
  • Sorceress6
  • Footman3

Buildings

  • Farm10
  • Scout Tower5
  • Arcane Tower5
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Gunpowder
  • Long Rifles
  • Sorceress Training

Items

  • Scroll of Healing1

Control groups

Group 1234560
Set 80 24 8 8 13 5 5
Used 319 243 36 118 191 181 0
Actions by type
Right clicks
1150
Selections
692
Control group selections
1088
Control groups set
143
Build and train orders
110
Abilities
35
Basic commands
328
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sini (McLarenF1GTR#1647)

246 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 3

Units

  • Wisp36
  • Druid of the Claw9
  • Archer5
  • Dryad2

Buildings

  • Moon Well7
  • Ancient of Lore4
  • Altar of Elders3
  • Tree of Ages2
  • Tree of Eternity2
  • Ancient of Wonders2
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic

Items

  • Potion of Mana2
  • Circlet of Nobility1
  • Boots of Speed1
  • Ring of Protection +31
  • Moonstone1
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Healing1
  • Dust of Appearance1

Control groups

Group 123456
Set 33 17 22 5 3 1
Used 351 186 144 271 202 135
Actions by type
Right clicks
1460
Selections
588
Control group selections
1289
Control groups set
81
Build and train orders
179
Abilities
58
Basic commands
126
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
8,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,901 3:56 5,803 7:52 8,704 11:48 11,605 15:45
Army5,560
Economy600
Production490
Technology745
Support1,540
Nightelf
11,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,901 3:56 5,803 7:52 8,704 11:48 11,605 15:45
Army3,235
Economy2,160
Production1,310
Technology1,400
Support3,500
15:45 / 15:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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