Replay
  • Night ElfTyhoff09
    1. Keeper of the Grove, level 5
    2. Demon Hunter, level 3
  • Night ElfGamemastr4
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
vs
Game length
00:14:20
Patch
2.00
Downloads
33
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 19, 2025 by Stowka
Game breakdown

Tyhoff09 (TyHoff09#1310)

108 APM

Heroes

  • Keeper of the GroveLevel 5
  • Demon HunterLevel 3

Units

  • Wisp22
  • Huntress14
  • Archer5
  • Dryad5
  • Druid of the Talon4

Buildings

  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Life1
  • Ancient of Lore1
  • Ancient of Wind1
  • Tree of Eternity1

Upgrades

  • Sentinel
  • Upgrade Moon Glaive
  • UltravisionLevel 3
  • Reinforced Hides
  • Abolish Magic
  • Druid of the Talon Training
  • Improved Bows
  • Strength of the Wild

Items

  • Lesser Clarity Potion2
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 12345
Set 29 1 5 2 1
Used 62 13 65 2 31
Actions by type
Right clicks
601
Selections
336
Control group selections
173
Control groups set
38
Build and train orders
80
Abilities
56
Basic commands
215
Item uses
7
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Gamemastr4 (Gamemastr4#1306)

85 APM

Heroes

  • Demon HunterLevel 4
  • Keeper of the GroveLevel 3

Units

  • Wisp12
  • Archer8
  • Dryad7
  • Druid of the Claw2
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Healing3
  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 145
Set 27 1 1
Used 186 30 3
Actions by type
Right clicks
488
Selections
349
Control group selections
219
Control groups set
29
Build and train orders
62
Abilities
31
Basic commands
0
Item uses
7
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

NightelfData incomplete
10,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,551 3:35 5,103 7:10 7,654 10:45 10,205 14:20
Army4,645
Economy1,660
Production785
Technology950
Support2,165

Partial spend: actions with unknown prices are excluded.

Nightelf
7,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,551 3:35 5,103 7:10 7,654 10:45 10,205 14:20
Army3,180
Economy720
Production640
Technology700
Support2,395
14:20 / 14:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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