Replay
  • UndeadSheik
    1. Death Knight, level 5
    2. Lich, level 4
  • Night ElfPoncho
    1. Keeper of the Grove, level 3
    2. Demon Hunter, level 3
vs
Game length
00:16:09
Patch
2.00
Downloads
33
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 14, 2025 by kover2177
Game breakdown

Sheik (sheik#2417)

245 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 4

Units

  • Ghoul11
  • Crypt Fiend8
  • Acolyte2
  • Obsidian Statue2

Buildings

  • Ziggurat5
  • Crypt4
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Web
  • Destroyer Form
  • Burrow
  • Creature AttackLevel 2

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Wand of Negation1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 1234567
Set 87 3 6 13 4 2 2
Used 529 89 329 77 69 17 3
Actions by type
Right clicks
1448
Selections
931
Control group selections
1113
Control groups set
117
Build and train orders
92
Abilities
44
Basic commands
135
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Poncho (Poncho#21692)

175 APM

Heroes

  • Keeper of the GroveLevel 3
  • Demon HunterLevel 3

Units

  • Wisp38
  • Faerie Dragon17
  • Archer10
  • Hippogryph4

Buildings

  • Moon Well7
  • Altar of Elders4
  • Ancient of Wonders3
  • Ancient of Wind3
  • Tree of Life2
  • Ancient of War1
  • Tree of Ages1

Upgrades

  • Improved Bows
  • Nature's Blessing

Items

  • Lesser Clarity Potion4
  • Potion of Healing3
  • Dust of Appearance3
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Moonstone1
  • Staff of Preservation1

Control groups

Group 123456
Set 59 3 1 10 1 10
Used 172 19 6 131 122 74
Actions by type
Right clicks
1293
Selections
512
Control group selections
524
Control groups set
84
Build and train orders
141
Abilities
89
Basic commands
104
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
5

Timeline

Undead
8,820

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,153 4:02 6,305 8:04 9,458 12:06 12,610 16:09
Army3,440
Economy150
Production1,120
Technology1,040
Support3,070
Nightelf
12,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,153 4:02 6,305 8:04 9,458 12:06 12,610 16:09
Army4,575
Economy2,960
Production1,320
Technology520
Support3,235
16:09 / 16:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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