Replay
  • HumanHawK
    1. Archmage, level 4
    2. Mountain King, level 3
  • Night ElfFiftyFour
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
vs
Game length
00:12:03
Patch
2.00
Downloads
24
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 14, 2025 by kover2177
Game breakdown

HawK (HawK#2797)

246 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant17
  • Footman7
  • Rifleman7
  • Priest3
  • Sorceress2
  • Spell Breaker2

Buildings

  • Farm9
  • Scout Tower6
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • GunpowderLevel 3
  • Lumber Harvesting
  • Long Rifles
  • Plating
  • Priest Training
  • Sorceress Training

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Scroll of Healing1

Control groups

Group 1234
Set 113 12 6 14
Used 487 170 168 166
Group 5678
Set 2 4 6 1
Used 113 11 15 18
Actions by type
Right clicks
734
Selections
536
Control group selections
1148
Control groups set
158
Build and train orders
89
Abilities
8
Basic commands
203
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

FiftyFour (FiftyFour#3385)

217 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 3

Units

  • Wisp28
  • Archer4
  • Dryad1
  • Druid of the Claw1

Buildings

  • Moon Well5
  • Ancient of Wonders4
  • Ancient of Lore3
  • Tree of Ages2
  • Tree of Life2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • Abolish Magic
  • Druid of the Claw Training

Items

  • Boots of Speed2
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 13 8 2 1 1
Used 302 162 165 115 39
Actions by type
Right clicks
1042
Selections
490
Control group selections
783
Control groups set
25
Build and train orders
84
Abilities
19
Basic commands
44
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
9,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,368 3:00 4,735 6:01 7,103 9:02 9,470 12:03
Army3,525
Economy1,660
Production640
Technology535
Support3,110
Nightelf
7,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,368 3:00 4,735 6:01 7,103 9:02 9,470 12:03
Army920
Economy2,360
Production795
Technology1,350
Support2,370
12:03 / 12:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays