Replay
  • Night ElfTurtleRock
    1. Keeper of the Grove, level 3
    2. Pandaren Brewmaster, level 1
  • HumanInspired
    1. Archmage, level 3
    2. Mountain King, level 2
vs
Game length
00:08:52
Patch
2.00
Downloads
23
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 14, 2025 by kover2177
Game breakdown

TurtleRock (TurtleRock#31737)

131 APM

Heroes

  • Keeper of the GroveLevel 3
  • Pandaren BrewmasterLevel 1

Units

  • Archer16
  • Wisp15
  • Huntress2
  • Dryad2

Buildings

  • Moon Well4
  • Hunter's Hall2
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Abolish Magic

Items

  • Lesser Clarity Potion5
  • Potion of Mana1

Control groups

Group 134
Set 21 2 2
Used 211 51 47
Actions by type
Right clicks
511
Selections
187
Control group selections
309
Control groups set
25
Build and train orders
58
Abilities
31
Basic commands
6
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Inspired (Inspired#21581)

269 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant10
  • Rifleman8
  • Footman7
  • Priest3

Buildings

  • Farm8
  • Barracks2
  • Keep2
  • Altar of Kings1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest TrainingLevel 2

Control groups

Group 123456
Set 33 9 3 3 2 8
Used 173 102 38 228 222 291
Actions by type
Right clicks
534
Selections
379
Control group selections
1054
Control groups set
58
Build and train orders
86
Abilities
13
Basic commands
212
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
7,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,765 2:13 3,530 4:26 5,295 6:39 7,060 8:52
Army2,760
Economy1,240
Production640
Technology690
Support1,730
Human
6,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,765 2:13 3,530 4:26 5,295 6:39 7,060 8:52
Army2,990
Economy750
Production650
Technology785
Support1,285
8:52 / 8:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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