Replay
  • Night ElfReMinD
    1. Priestess of the Moon, level 3
  • Night ElfSoYma
    1. Priestess of the Moon, level 3
    2. Goblin Alchemist, level 1
vs
Game length
00:09:11
Patch
2.00
Downloads
35
Shattered Exile
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 13, 2025 by kover2177
Game breakdown

ReMinD (ReMinD#31748)

223 APM

Heroes

  • Priestess of the MoonLevel 3

Units

  • Wisp32
  • Huntress15
  • Archer7

Buildings

  • Moon Well4
  • Ancient Protector4
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall1

Upgrades

  • Sentinel

Items

  • Scroll of Healing7

Control groups

Group 12390
Set 29 15 14 2 1
Used 192 81 200 142 38
Actions by type
Right clicks
914
Selections
217
Control group selections
653
Control groups set
61
Build and train orders
81
Abilities
18
Basic commands
36
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

SoYma (SoYma#2943)

232 APM

Heroes

  • Priestess of the MoonLevel 3
  • Goblin AlchemistLevel 1

Units

  • Wisp13
  • Huntress11
  • Glaive Thrower3
  • Archer1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of War2
  • Ancient Protector2
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Upgrade Moon GlaiveLevel 2

Control groups

Group 12345
Set 44 5 3 7 1
Used 385 115 324 41 0
Actions by type
Right clicks
745
Selections
284
Control group selections
865
Control groups set
60
Build and train orders
54
Abilities
35
Basic commands
10
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
9,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,421 2:17 4,843 4:35 7,264 6:53 9,685 9:11
Army3,835
Economy1,920
Production660
Technology50
Support3,220
NightelfData incomplete
6,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,421 2:17 4,843 4:35 7,264 6:53 9,685 9:11
Army2,905
Economy780
Production660
Technology420
Support1,560

Partial spend: actions with unknown prices are excluded.

9:11 / 9:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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