Replay
  • Night ElfSoYma
    1. Priestess of the Moon, level 4
    2. Goblin Alchemist, level 3
  • Night ElfReMinD
    1. Priestess of the Moon, level 3
    2. Goblin Alchemist, level 4
vs
Game length
00:12:42
Patch
2.00
Downloads
36
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 13, 2025 by kover2177
Game breakdown

SoYma (SoYma#2943)

218 APM

Heroes

  • Priestess of the MoonLevel 4
  • Goblin AlchemistLevel 3

Units

  • Wisp18
  • Huntress17
  • Archer1
  • Goblin Zeppelin1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of War2
  • Tree of Ages2
  • Hunter's Hall1
  • Tree of Life1
  • Ancient of Wonders1

Upgrades

  • Strength of the MoonLevel 2
  • Upgrade Moon Glaive
  • Moon ArmorLevel 2
  • Sentinel

Items

  • Potion of Mana3
  • Scroll of Healing1
  • Scroll of Protection1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 58 9 2 4 1
Used 464 120 359 49 16
Actions by type
Right clicks
1083
Selections
356
Control group selections
1008
Control groups set
74
Build and train orders
74
Abilities
92
Basic commands
12
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

ReMinD (ReMinD#31748)

215 APM

Heroes

  • Priestess of the MoonLevel 3
  • Goblin AlchemistLevel 4

Units

  • Wisp26
  • Huntress24
  • Archer7
  • Hippogryph2
  • Goblin Zeppelin1

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wind1

Upgrades

  • Backpack
  • Sentinel
  • Upgrade Moon Glaive
  • Ultravision
  • Strength of the MoonLevel 2
  • Moon Armor

Items

  • Scroll of Healing2

Control groups

Group 1234
Set 23 12 9 9
Used 176 39 235 141
Group 6890
Set 1 1 2 1
Used 22 3 129 45
Actions by type
Right clicks
1232
Selections
321
Control group selections
790
Control groups set
58
Build and train orders
118
Abilities
46
Basic commands
95
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
9,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,698 3:10 5,395 6:21 8,093 9:31 10,790 12:42
Army3,685
Economy1,420
Production660
Technology790
Support2,770
Nightelf
10,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,698 3:10 5,395 6:21 8,093 9:31 10,790 12:42
Army6,150
Economy1,560
Production630
Technology570
Support1,880
12:42 / 12:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays