Replay
  • HumanPriesT
    1. Archmage, level 10
    2. Mountain King, level 6
  • HumanTekko
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 1
vs
Game length
00:35:33
Patch
2.00
Downloads
98
Autumn Leaves 2.0
Download map
Highlight
Silver highlight
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 4, 2025 by Stowka
Game breakdown

PriesT (gune#11472)

280 APM

Heroes

  • ArchmageLevel 10
  • Mountain KingLevel 6

Units

  • Peasant18
  • Footman12
  • Spell Breaker5
  • Priest4
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest1
  • Ogre Mauler1

Buildings

  • Farm8
  • Scout Tower3
  • Arcane Vault3
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Tower1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Lumber Harvesting
  • Priest Training
  • Swords
  • Plating

Items

  • Tome of Retraining2
  • Staff of Teleportation2
  • Scroll of Town Portal1
  • Boots of Speed1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 16 2 14 247 38
Used 398 912 247 1794 504
Group 6789
Set 11 4 2 1
Used 26 2 0 0
Actions by type
Right clicks
3103
Selections
1498
Control group selections
3883
Control groups set
335
Build and train orders
323
Abilities
102
Basic commands
629
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Tekko (Tekko1012#2394)

155 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 1

Units

  • Peasant33
  • Footman11
  • Priest10
  • Spell Breaker4
  • Goblin Sapper2
  • Goblin Zeppelin2
  • Knight2

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower3
  • Arcane Vault3
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Town Hall1
  • Blacksmith1
  • Castle1
  • Lumber Mill1

Upgrades

  • Priest Training

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Potion of Healing1

Control groups

Group 123
Set 417 44 13
Used 894 153 87
Actions by type
Right clicks
2109
Selections
1099
Control group selections
1134
Control groups set
474
Build and train orders
203
Abilities
145
Basic commands
273
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
10,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,906 8:53 5,813 17:46 8,719 26:39 11,625 35:33
Army4,220
Economy1,350
Production640
Technology390
Support3,480
Human
11,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,906 8:53 5,813 17:46 8,719 26:39 11,625 35:33
Army5,095
Economy2,860
Production820
Technology850
Support2,000
35:33 / 35:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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