Replay
  • Night ElfLawLiet
    1. Priestess of the Moon, level 3
    2. Goblin Alchemist, level 2
  • Night ElfFoggy
    1. Priestess of the Moon, level 5
    2. Goblin Alchemist, level 1
vs
Game length
00:09:35
Patch
2.00
Downloads
65
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 1, 2025 by kover2177
Game breakdown

LawLiet (DesertFox#31642)

206 APM

Heroes

  • Priestess of the MoonLevel 3
  • Goblin AlchemistLevel 2

Units

  • Wisp26
  • Huntress9
  • Forest Troll Berserker2
  • Archer1

Buildings

  • Moon Well4
  • Ancient of War2
  • Tree of Ages2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Upgrade Moon Glaive
  • Strength of the Moon

Items

  • Scroll of Healing1

Control groups

Group 123456
Set 54 6 2 12 3 2
Used 329 15 202 99 6 3
Actions by type
Right clicks
727
Selections
235
Control group selections
654
Control groups set
79
Build and train orders
92
Abilities
36
Basic commands
115
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Foggy (RPTRFoggy#2278)

287 APM

Heroes

  • Priestess of the MoonLevel 5
  • Goblin AlchemistLevel 1

Units

  • Wisp14
  • Huntress11
  • Archer1

Buildings

  • Moon Well4
  • Ancient of War3
  • Ancient Protector2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Strength of the Moon
  • Upgrade Moon Glaive

Items

  • Scroll of Healing2
  • Dust of Appearance1
  • Scroll of Protection1
  • Staff of Teleportation1

Control groups

Group 125678
Set 135 15 3 4 4 1
Used 159 17 266 229 193 16
Actions by type
Right clicks
732
Selections
565
Control group selections
880
Control groups set
162
Build and train orders
60
Abilities
33
Basic commands
275
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
6,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,615 2:23 3,230 4:47 4,845 7:11 6,460 9:35
Army2,375
Economy1,560
Production480
Technology740
Support1,305
Nightelf
6,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,615 2:23 3,230 4:47 4,845 7:11 6,460 9:35
Army2,275
Economy840
Production630
Technology420
Support2,200
9:35 / 9:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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