Replay
  • Night ElfFoggy
    1. Keeper of the Grove, level 4
  • HumanHawK
    1. Archmage, level 3
vs
Game length
00:14:43
Patch
2.00
Downloads
38
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 1, 2025 by kover2177
Game breakdown

Foggy (RPTRFoggy#2278)

273 APM

Heroes

  • Keeper of the GroveLevel 4

Units

  • Wisp29
  • Huntress12
  • Glaive Thrower2
  • Archer1

Buildings

  • Ancient Protector9
  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Strength of the Moon
  • Moon Armor

Items

  • Scroll of Healing2
  • Staff of Teleportation1

Control groups

Group 1235678
Set 119 13 11 3 4 3 1
Used 172 18 17 407 233 351 14
Actions by type
Right clicks
1512
Selections
650
Control group selections
1212
Control groups set
154
Build and train orders
103
Abilities
58
Basic commands
271
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

HawK (HawK#2797)

232 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant48
  • Footman15
  • Goblin Sapper1
  • Goblin Zeppelin1

Buildings

  • Scout Tower8
  • Farm6
  • Guard Tower5
  • Arcane Tower3
  • Barracks2
  • Arcane Vault2
  • Altar of Kings1
  • Lumber Mill1
  • Town Hall1
  • Keep1

Upgrades

  • BackpackLevel 2
  • Defend
  • Masonry

Items

  • Lesser Clarity Potion8
  • Scroll of Regeneration5

Control groups

Group 1234578
Set 106 19 9 10 2 5 2
Used 364 121 181 140 137 13 26
Actions by type
Right clicks
1023
Selections
825
Control group selections
982
Control groups set
153
Build and train orders
167
Abilities
30
Basic commands
166
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
8,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,583 3:40 5,165 7:21 7,748 11:02 10,330 14:43
Army2,890
Economy1,740
Production480
Technology0
Support3,250
HumanData incomplete
10,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,583 3:40 5,165 7:21 7,748 11:02 10,330 14:43
Army2,480
Economy3,985
Production500
Technology1,080
Support2,285

Partial spend: actions with unknown prices are excluded.

14:43 / 14:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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