Replay
  • HumanHawK
    1. Archmage, level 5
    2. Mountain King, level 5
  • OrcXiaoKK
    1. Far Seer, level 4
    2. Tauren Chieftain, level 5
vs
Game length
00:18:27
Patch
2.00
Downloads
53
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jun 1, 2025 by x3-DemoN
Game breakdown

HawK (HawK#2797)

260 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Peasant10
  • Footman8
  • Priest6
  • Sorceress4
  • Spell Breaker4

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower3
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • Backpack
  • Defend
  • Priest Training
  • Sorceress Training

Items

  • Lesser Clarity Potion5
  • Scroll of Healing3
  • Potion of Mana2
  • Scroll of Town Portal2
  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234578
Set 135 46 12 23 1 10 1
Used 660 433 187 192 118 31 23
Actions by type
Right clicks
1421
Selections
965
Control group selections
1644
Control groups set
228
Build and train orders
171
Abilities
57
Basic commands
283
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

XiaoKK (DontlookBack#11804)

321 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 5

Units

  • Peon12
  • Troll Headhunter/Berserker10
  • Raider7
  • Grunt7
  • Kodo Beast3
  • Goblin Zeppelin1

Buildings

  • Orc Burrow6
  • Altar of Storms3
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Troll Regeneration
  • Ensnare
  • Reinforced Defenses
  • Berserker Strength
  • Melee Weapons
  • Armor

Items

  • Lesser Clarity Potion10
  • Healing Salve5
  • Scroll of Speed5
  • Potion of Lesser Invulnerability3
  • Scroll of Healing2
  • Potion of Mana2
  • Potion of Invisibility1
  • Scroll of Town Portal1
  • Tome of Retraining1

Control groups

Group 123456
Set 93 15 5 16 12 9
Used 846 128 13 475 387 310
Actions by type
Right clicks
2345
Selections
887
Control group selections
2159
Control groups set
150
Build and train orders
253
Abilities
83
Basic commands
49
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
8,890

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,181 4:36 6,363 9:13 9,544 13:50 12,725 18:27
Army3,370
Economy750
Production640
Technology730
Support3,400
Orc
12,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,181 4:36 6,363 9:13 9,544 13:50 12,725 18:27
Army5,015
Economy1,285
Production865
Technology590
Support4,970
18:27 / 18:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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