Replay
  • Night ElfDise
    1. Demon Hunter, level 3
vs
Game length
00:05:14
Patch
2.00
Downloads
21
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 31, 2025 by kover2177
Game breakdown

Dise (DiSe22#2860)

202 APM

Heroes

  • Demon HunterLevel 3

Units

  • Wisp22
  • Archer6

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Control groups

Group 123456
Set 10 4 3 2 1 1
Used 49 35 45 120 123 99
Actions by type
Right clicks
338
Selections
113
Control group selections
471
Control groups set
21
Build and train orders
44
Abilities
12
Basic commands
22
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

TurtleRock (TurtleRock#31737)

165 APM

Heroes

  • ArchmageLevel 4

Units

  • Footman17
  • Peasant8

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1

Items

  • Dust of Appearance1

Control groups

Group 1234
Set 29 7 1 1
Used 88 11 104 95
Actions by type
Right clicks
307
Selections
122
Control group selections
298
Control groups set
38
Build and train orders
53
Abilities
0
Basic commands
4
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
3,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 965 1:18 1,930 2:37 2,895 3:55 3,860 5:14
Army780
Economy1,320
Production330
Technology320
Support1,110
Human
3,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 965 1:18 1,930 2:37 2,895 3:55 3,860 5:14
Army2,295
Economy600
Production340
Technology0
Support595
5:14 / 5:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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