Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 4
  • Night ElfPoncho
    1. Warden, level 6
vs
Game length
00:15:49
Patch
2.00
Downloads
33
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 31, 2025 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

211 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Rifleman13
  • Peasant11
  • Priest8
  • Footman7
  • Sorceress1

Buildings

  • Farm8
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Armor

Items

  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Scroll of Regeneration1

Control groups

Group 123456
Set 112 21 42 7 2 1
Used 336 141 149 142 303 48
Actions by type
Right clicks
863
Selections
570
Control group selections
1119
Control groups set
185
Build and train orders
143
Abilities
38
Basic commands
360
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Poncho (Poncho#21692)

171 APM

Heroes

  • WardenLevel 6

Units

  • Wisp17
  • Druid of the Claw15
  • Archer4
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1
  • Dryad1

Buildings

  • Moon Well8
  • Altar of Elders4
  • Ancient of Wonders3
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • BackpackLevel 2
  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Reinforced Hides
  • Abolish Magic

Items

  • Lesser Clarity Potion4
  • Anti-magic Potion3
  • Moonstone2
  • Potion of Invisibility2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Orb of Venom1
  • Tome of Retraining1

Control groups

Group 123456
Set 19 8 2 8 1 1
Used 87 35 9 157 142 65
Actions by type
Right clicks
1276
Selections
426
Control group selections
495
Control groups set
39
Build and train orders
160
Abilities
99
Basic commands
133
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
8,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,269 3:57 6,538 7:54 9,806 11:51 13,075 15:49
Army4,845
Economy825
Production490
Technology535
Support2,185
NightelfData incomplete
13,075

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,269 3:57 6,538 7:54 9,806 11:51 13,075 15:49
Army5,125
Economy1,020
Production1,180
Technology1,525
Support4,225

Partial spend: actions with unknown prices are excluded.

15:49 / 15:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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