Replay
  • HumanSok
    1. Archmage, level 4
    2. Naga Sea Witch, level 4
  • Night ElfReMinD
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:20:52
Patch
2.00
Downloads
59
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.nwg
Uploaded
May 28, 2025 by Elven_Star
Game breakdown

Sok (SoooooK)

302 APM

Heroes

  • ArchmageLevel 4
  • Naga Sea WitchLevel 4

Units

  • Rifleman14
  • Peasant11
  • Footman6
  • Priest6
  • Sorceress6

Buildings

  • Farm12
  • Scout Tower5
  • Arcane Tower4
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Scroll of Healing3
  • Boots of Speed1
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Dust of Appearance1

Control groups

Group 1235690
Set 600 72 14 4 1 1 1
Used 844 732 63 124 49 18 28
Actions by type
Right clicks
2160
Selections
956
Control group selections
1858
Control groups set
693
Build and train orders
183
Abilities
99
Basic commands
282
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

ReMinD (香草拿铁)

250 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 4

Units

  • Wisp33
  • Druid of the Claw12
  • Archer8
  • Dryad8

Buildings

  • Moon Well5
  • Ancient of Lore3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the Claw
  • Abolish Magic

Items

  • Staff of Preservation4
  • Moonstone3
  • Orb of Venom2
  • Potion of Healing2
  • Boots of Speed1
  • Anti-magic Potion1

Control groups

Group 12345
Set 36 34 31 6 26
Used 356 316 525 180 24
Group 6890
Set 1 1 3 1
Used 1 33 164 34
Actions by type
Right clicks
2207
Selections
671
Control group selections
1633
Control groups set
139
Build and train orders
239
Abilities
109
Basic commands
162
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
10,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,096 5:13 6,193 10:26 9,289 15:39 12,385 20:52
Army5,420
Economy825
Production490
Technology825
Support2,875
Nightelf
12,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,096 5:13 6,193 10:26 9,289 15:39 12,385 20:52
Army5,260
Economy1,980
Production795
Technology900
Support3,450
20:52 / 20:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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