Replay
  • OrcCash
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
    3. Shadow Hunter, level 3
  • UndeadBiko
    1. Death Knight, level 5
    2. Lich, level 3
    3. Crypt Lord, level 3
vs
Game length
00:21:58
Patch
2.00
Downloads
51
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 25, 2025 by x3-DemoN
Game breakdown

Cash (Cash#21394)

274 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 5
  • Shadow HunterLevel 3

Units

  • Troll Headhunter/Berserker15
  • Peon14
  • Troll Headhunter/Berserker13
  • Raider6
  • Kodo Beast3
  • Grunt1

Buildings

  • Orc Burrow8
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Ensnare
  • Berserker Upgrade
  • Ranged WeaponsLevel 3
  • War Drums Damage Increase
  • Armor

Items

  • Lesser Clarity Potion6
  • Healing Salve5
  • Scroll of Healing5
  • Potion of Lesser Invulnerability3
  • Scroll of Speed2
  • Potion of Mana2
  • Dust of Appearance1
  • Tiny Great Hall1
  • Orb of Lightning1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 123457
Set 113 29 3 16 6 1
Used 600 354 437 375 60 125
Actions by type
Right clicks
2274
Selections
1133
Control group selections
1951
Control groups set
168
Build and train orders
190
Abilities
69
Basic commands
176
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Biko (Cucaracha#21207)

335 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 3
  • Crypt LordLevel 3

Units

  • Crypt Fiend14
  • Ghoul13
  • Acolyte8
  • Obsidian Statue6
  • Abomination2

Buildings

  • Ziggurat9
  • Crypt4
  • Tomb of Relics4
  • Nerubian Tower2
  • Altar of Darkness1
  • Haunted Gold Mine1
  • Graveyard1
  • Necropolis1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Web
  • Burrow
  • Ghoul Frenzy
  • Destroyer FormLevel 2

Items

  • Rod of Necromancy5
  • Scroll of Town Portal4
  • Potion of Mana4
  • Potion of Lesser Invulnerability3
  • Potion of Healing3
  • Dust of Appearance1
  • Sacrificial Skull1
  • Circlet of Nobility1
  • Boots of Speed1
  • Potion of Invisibility1
  • Orb of Corruption1
  • Scroll of Healing1
  • Wand of Illusion1

Control groups

Group 12345
Set 64 25 5 4 14
Used 692 570 312 390 509
Actions by type
Right clicks
3066
Selections
1159
Control group selections
2473
Control groups set
112
Build and train orders
168
Abilities
82
Basic commands
219
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

OrcData incomplete
14,815

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,175 5:29 8,350 10:59 12,525 16:28 16,700 21:58
Army5,825
Economy1,050
Production650
Technology865
Support6,425

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
16,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,175 5:29 8,350 10:59 12,525 16:28 16,700 21:58
Army6,250
Economy1,050
Production1,120
Technology1,195
Support7,085

Partial spend: actions with unknown prices are excluded.

21:58 / 21:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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