Replay
  • HumanInspired
    1. Archmage, level 4
  • UndeadGodFather
    1. Crypt Lord, level 3
vs
Game length
00:05:31
Patch
2.00
Downloads
26
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 24, 2025 by Stowka
Game breakdown

Inspired (Inspired#21581)

258 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant15
  • Footman7

Buildings

  • Farm4
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1

Items

  • Circlet of Nobility1

Control groups

Group 123456
Set 10 6 1 1 2 6
Used 86 52 32 124 168 207
Actions by type
Right clicks
263
Selections
223
Control group selections
669
Control groups set
26
Build and train orders
79
Abilities
5
Basic commands
133
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

GodFather (Godfather#22827)

177 APM

Heroes

  • Crypt LordLevel 3

Units

  • Ghoul8
  • Acolyte3

Buildings

  • Ziggurat3
  • Nerubian Tower2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Staff of Teleportation1

Control groups

Group 1235
Set 67 1 2 20
Used 76 99 86 31
Actions by type
Right clicks
338
Selections
147
Control group selections
292
Control groups set
90
Build and train orders
43
Abilities
3
Basic commands
42
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
3,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 803 1:22 1,605 2:45 2,408 4:08 3,210 5:31
Army945
Economy1,125
Production520
Technology70
Support550
Undead
3,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 803 1:22 1,605 2:45 2,408 4:08 3,210 5:31
Army960
Economy225
Production380
Technology520
Support930
5:31 / 5:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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