Replay
  • HumanSok
    1. Archmage, level 3
    2. Pandaren Brewmaster, level 2
  • OrcFly100%
    1. Far Seer, level 2
    2. Firelord, level 1
vs
Game length
00:11:27
Patch
2.00
Downloads
36
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 18, 2025 by kover2177
Game breakdown

Sok (moosangsung#1804)

221 APM

Heroes

  • ArchmageLevel 3
  • Pandaren BrewmasterLevel 2

Units

  • Peasant17
  • Footman9
  • Priest2
  • Sorceress2
  • Rifleman1

Buildings

  • Farm13
  • Scout Tower4
  • Altar of Kings2
  • Arcane Tower2
  • Keep2
  • Arcane Sanctum2
  • Guard Tower2
  • Castle2
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • Priest Training
  • Sorceress Training

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Boots of Speed1
  • Claws of Attack +61
  • Scroll of Town Portal1
  • Potion of Healing1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 204 39 14 14 2
Used 308 226 54 2 64
Group 6790
Set 1 1 1 1
Used 14 12 14 29
Actions by type
Right clicks
694
Selections
489
Control group selections
723
Control groups set
277
Build and train orders
184
Abilities
21
Basic commands
136
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Fly100% (flygogogo#31864)

259 APM

Heroes

  • Far SeerLevel 2
  • FirelordLevel 1

Units

  • Peon8
  • Troll Headhunter/Berserker5
  • Raider5
  • Kodo Beast1
  • Spirit Walker1

Buildings

  • Altar of Storms5
  • Orc Burrow4
  • Barracks2
  • Beastiary2
  • Tauren Totem2
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Ranged Weapons
  • Troll Regeneration
  • Melee WeaponsLevel 2
  • Pillage
  • Ensnare

Items

  • Healing Salve3
  • Lesser Clarity Potion1
  • Scroll of Speed1
  • Scroll of Healing1

Control groups

Group 12345
Set 245 47 22 6 25
Used 348 180 46 71 3
Actions by type
Right clicks
1362
Selections
444
Control group selections
648
Control groups set
345
Build and train orders
77
Abilities
63
Basic commands
58
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
9,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,444 2:53 4,888 5:46 7,331 8:39 9,775 11:32
Army2,000
Economy1,660
Production820
Technology1,785
Support3,510
Orc
7,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,444 2:53 4,888 5:46 7,331 8:39 9,775 11:32
Army2,025
Economy600
Production1,820
Technology865
Support2,015
11:32 / 11:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays