Replay
  • HumanAtheistP
    1. Archmage, level 3
    2. Mountain King, level 3
  • HumanJadeRhino
    1. Archmage, level 3
    2. Mountain King, level 3
vs
Game length
00:13:24
Patch
2.00
Downloads
28
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 17, 2025 by Stowka
Game breakdown

AtheistP (saleex#21837)

326 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant16
  • Spell Breaker10
  • Footman8
  • Priest5

Buildings

  • Farm8
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training

Items

  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Scroll of Regeneration1

Control groups

Group 1234567
Set 53 14 3 3 2 2 2
Used 854 328 5 382 68 227 12
Actions by type
Right clicks
1351
Selections
559
Control group selections
1876
Control groups set
79
Build and train orders
108
Abilities
45
Basic commands
297
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

JadeRhino (JadeRhino#23177)

328 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant12
  • Spell Breaker7
  • Footman6
  • Priest4

Buildings

  • Farm7
  • Arcane Sanctum3
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Priest Training

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 123456
Set 191 35 41 22 5 6
Used 422 218 67 390 132 317
Actions by type
Right clicks
1532
Selections
612
Control group selections
1546
Control groups set
300
Build and train orders
103
Abilities
23
Basic commands
227
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Human
8,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,078 3:21 4,155 6:42 6,233 10:03 8,310 13:24
Army3,905
Economy1,585
Production640
Technology460
Support1,720
Human
7,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,078 3:21 4,155 6:42 6,233 10:03 8,310 13:24
Army2,855
Economy1,285
Production970
Technology460
Support1,660
13:24 / 13:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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