Replay
  • Night ElfFoggy
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 3
  • HumanLeon
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:12:16
Patch
2.00
Downloads
42
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 11, 2025 by kover2177
Game breakdown

Foggy (RPTRFoggy#2278)

304 APM

Heroes

  • Keeper of the GroveLevel 4
  • Pandaren BrewmasterLevel 3

Units

  • Wisp16
  • Huntress15
  • Archer1

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Upgrade Moon Glaive

Items

  • Potion of Mana2
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Moonstone1
  • Scroll of Healing1

Control groups

Group 125678
Set 63 18 3 5 4 1
Used 71 38 347 219 256 35
Actions by type
Right clicks
1363
Selections
873
Control group selections
966
Control groups set
94
Build and train orders
67
Abilities
47
Basic commands
259
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Leon (Leon#23655)

409 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant18
  • Footman9
  • Rifleman8

Buildings

  • Farm5
  • Scout Tower4
  • Barracks2
  • Lumber Mill2
  • Altar of Kings1
  • Town Hall1
  • Arcane Tower1
  • Blacksmith1
  • Guard Tower1
  • Keep1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • Backpack

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Scroll of Regeneration1
  • Potion of Mana1

Control groups

Group 12345
Set 202 17 86 32 40
Used 773 151 387 238 748
Actions by type
Right clicks
1331
Selections
616
Control group selections
2297
Control groups set
377
Build and train orders
112
Abilities
15
Basic commands
176
Item uses
1
Subgroup switches
0
Units removed from queue
5
Escape presses
0

Timeline

Nightelf
7,095

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,970 3:04 3,940 6:08 5,910 9:12 7,880 12:16
Army3,055
Economy1,300
Production480
Technology420
Support1,840
Human
7,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,970 3:04 3,940 6:08 5,910 9:12 7,880 12:16
Army2,855
Economy1,735
Production500
Technology735
Support2,055
12:16 / 12:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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