Replay
  • HumanHawK
    1. Archmage, level 5
    2. Blood Mage, level 5
  • Night ElfFoggy
    1. Keeper of the Grove, level 6
    2. Pandaren Brewmaster, level 6
vs
Game length
00:35:42
Patch
2.00
Downloads
44
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 11, 2025 by kover2177
Game breakdown

HawK (HawK#2797)

264 APM

Heroes

  • ArchmageLevel 5
  • Blood MageLevel 5

Units

  • Peasant34
  • Flying Machine12
  • Footman9
  • Priest6
  • Knight6
  • Rifleman5
  • Spell Breaker5
  • Mortar Team4
  • Sorceress3
  • Goblin Zeppelin1

Buildings

  • Farm14
  • Scout Tower12
  • Arcane Tower7
  • Guard Tower5
  • Arcane Sanctum4
  • Altar of Kings3
  • Town Hall3
  • Barracks1
  • Lumber Mill1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Workshop1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting
  • Masonry
  • Gunpowder
  • Long Rifles
  • Priest TrainingLevel 2
  • Plating
  • Sorceress Training
  • Fragmentation Shards
  • Flare
  • Flak Cannons

Items

  • Scroll of Healing5
  • Scroll of Town Portal4
  • Tome of Retraining2
  • Dust of Appearance1
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 97 34 26 14
Used 1525 1120 368 226
Group 5678
Set 3 4 11 2
Used 240 5 23 38
Actions by type
Right clicks
2578
Selections
2025
Control group selections
3545
Control groups set
191
Build and train orders
236
Abilities
235
Basic commands
466
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Foggy (RPTRFoggy#2278)

277 APM

Heroes

  • Keeper of the GroveLevel 6
  • Pandaren BrewmasterLevel 6

Units

  • Wisp28
  • Hippogryph7
  • Archer6
  • Dryad5
  • Druid of the Claw4
  • Goblin Shredder1
  • Mountain Giant1
  • Faerie Dragon1
  • Chimaera1

Buildings

  • Moon Well13
  • Ancient of Wonders4
  • Ancient of Lore2
  • Chimaera Roost2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1
  • Ancient of Wind1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Nature's Blessing
  • Abolish Magic
  • Hardened Skin
  • Resistant Skin
  • Well Spring
  • Ultravision
  • Mark of the Claw
  • Reinforced HidesLevel 4
  • Strength of the WildLevel 3

Items

  • Anti-magic Potion3
  • Staff of Teleportation2
  • Moonstone2
  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Orb of Venom1
  • Staff of Preservation1
  • Potion of Invisibility1
  • Potion of Mana1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 184 79 16 5
Used 860 650 43 66
Group 5678
Set 3 4 1 4
Used 297 209 261 11
Actions by type
Right clicks
3745
Selections
2371
Control group selections
2397
Control groups set
296
Build and train orders
204
Abilities
176
Basic commands
614
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
21,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,371 8:55 10,743 17:51 16,114 26:46 21,485 35:42
Army8,220
Economy3,705
Production1,440
Technology1,905
Support6,215
NightelfData incomplete
16,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,371 8:55 10,743 17:51 16,114 26:46 21,485 35:42
Army4,855
Economy2,020
Production1,070
Technology1,200
Support6,925

Partial spend: actions with unknown prices are excluded.

35:42 / 35:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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