Replay
  • OrcMixTape
    1. Blademaster, level 8
    2. Shadow Hunter, level 8
  • Night ElfPoncho
    1. Demon Hunter, level 8
    2. Keeper of the Grove, level 8
vs
Game length
00:53:25
Patch
2.00
Downloads
38
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 11, 2025 by Stowka
Game breakdown

MixTape (Magua#2657)

222 APM

Heroes

  • BlademasterLevel 8
  • Shadow HunterLevel 8

Units

  • Peon25
  • Raider15
  • Spirit Walker10
  • Tauren8
  • Kodo Beast6
  • Grunt5
  • Troll Headhunter/Berserker4
  • Troll Headhunter/Berserker3
  • Goblin Zeppelin2

Buildings

  • Orc Burrow5
  • Watch Tower4
  • Great Hall3
  • Voodoo Lounge2
  • Beastiary2
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Fortress1

Upgrades

  • Berserker Strength
  • Ensnare
  • Spirit Walker TrainingLevel 2
  • Armor
  • Pulverize
  • War Drums Damage Increase
  • Berserker Upgrade
  • Reinforced Defenses

Items

  • Lesser Clarity Potion36
  • Healing Salve23
  • Potion of Mana14
  • Scroll of Speed7
  • Scroll of Town Portal5
  • Potion of Lesser Invulnerability4
  • Scroll of Healing3
  • Potion of Healing2
  • Dust of Appearance1
  • Circlet of Nobility1
  • Tome of Retraining1
  • Orb of Lightning1
  • Staff of Teleportation1

Control groups

Group 1234
Set 86 28 36 14
Used 620 192 69 856
Group 5680
Set 4 3 26 120
Used 536 517 367 66
Actions by type
Right clicks
4811
Selections
2018
Control group selections
3223
Control groups set
317
Build and train orders
412
Abilities
342
Basic commands
643
Item uses
22
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Poncho (Poncho#21692)

178 APM

Heroes

  • Demon HunterLevel 8
  • Keeper of the GroveLevel 8

Units

  • Wisp40
  • Druid of the Claw27
  • Dryad21
  • Archer2
  • Chimaera2

Buildings

  • Moon Well9
  • Altar of Elders3
  • Ancient of War2
  • Tree of Life2
  • Ancient of Lore2
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Chimaera Roost1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Nature's Blessing
  • Mark of the Claw
  • Reinforced HidesLevel 3
  • Strength of the WildLevel 4

Items

  • Potion of Lesser Invulnerability10
  • Moonstone10
  • Lesser Clarity Potion6
  • Scroll of Town Portal5
  • Potion of Healing3
  • Boots of Speed2
  • Staff of Preservation2
  • Orb of Venom2
  • Dust of Appearance2
  • Staff of Teleportation1
  • Potion of Mana1
  • Potion of Invisibility1
  • Scroll of Healing1

Control groups

Group 123456
Set 157 16 4 15 1 7
Used 545 34 7 229 254 92
Actions by type
Right clicks
4649
Selections
2135
Control group selections
1161
Control groups set
200
Build and train orders
473
Abilities
423
Basic commands
352
Item uses
26
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

OrcData incomplete
29,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 7,313 13:21 14,625 26:42 21,938 40:03 29,250 53:25
Army10,845
Economy3,030
Production920
Technology1,090
Support13,365

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
26,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 7,313 13:21 14,625 26:42 21,938 40:03 29,250 53:25
Army10,850
Economy3,080
Production1,290
Technology1,000
Support9,990

Partial spend: actions with unknown prices are excluded.

53:25 / 53:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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