Replay
  • Night ElfFoggy
    1. Priestess of the Moon, level 2
  • Night ElfSoYma
    1. Demon Hunter, level 2
    2. Keeper of the Grove, level 1
vs
Game length
00:08:45
Patch
2.00
Downloads
28
Boulder Vale
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 11, 2025 by kover2177
Game breakdown

Foggy (RPTRFoggy#2278)

306 APM

Heroes

  • Priestess of the MoonLevel 2

Units

  • Wisp12
  • Huntress6
  • Glaive Thrower4
  • Archer1

Buildings

  • Moon Well4
  • Ancient of War2
  • Ancient Protector2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Strength of the Moon

Control groups

Group 1235678
Set 87 37 5 1 15 3 2
Used 114 44 1 327 254 205 55
Actions by type
Right clicks
815
Selections
336
Control group selections
1000
Control groups set
150
Build and train orders
52
Abilities
50
Basic commands
238
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

SoYma (SoYma#2943)

237 APM

Heroes

  • Demon HunterLevel 2
  • Keeper of the GroveLevel 1

Units

  • Wisp16
  • Archer6
  • Dryad3
  • Glaive Thrower2
  • Goblin Sapper1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Tree of Ages2
  • Hunter's Hall1
  • Ancient of Lore1
  • Tree of Eternity1

Upgrades

  • Improved Bows

Items

  • Potion of Healing2
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 12345
Set 31 3 3 5 1
Used 372 90 299 20 0
Actions by type
Right clicks
842
Selections
273
Control group selections
781
Control groups set
43
Build and train orders
57
Abilities
16
Basic commands
2
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
4,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,609 2:11 3,218 4:22 4,826 6:33 6,435 8:45
Army2,140
Economy720
Production480
Technology0
Support1,325
Nightelf
6,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,609 2:11 3,218 4:22 4,826 6:33 6,435 8:45
Army1,850
Economy960
Production815
Technology1,020
Support1,790
8:45 / 8:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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