Replay
  • OrcEna1337
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
  • Night ElfHastur
    1. Keeper of the Grove, level 3
    2. Goblin Alchemist, level 2
vs
Game length
00:12:35
Patch
2.00
Downloads
27
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 11, 2025 by Stowka
Game breakdown

Ena1337 (ANALysis#21996)

185 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 4

Units

  • Peon7
  • Raider4
  • Spirit Walker3
  • Grunt2
  • Wind Rider1
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • War Mill2
  • Altar of Storms1
  • Voodoo Lounge1
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • Beastiary1
  • Fortress1

Upgrades

  • Spirit Walker Training
  • Ensnare
  • ArmorLevel 2
  • Pillage
  • Melee Weapons

Items

  • Lesser Clarity Potion5
  • Healing Salve4
  • Scroll of Speed4
  • Scroll of Healing2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Mantle of Intelligence +31

Control groups

Group 123457
Set 8 7 3 6 7 6
Used 297 136 18 103 159 0
Actions by type
Right clicks
771
Selections
402
Control group selections
713
Control groups set
37
Build and train orders
90
Abilities
71
Basic commands
191
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Hastur (Hastur#21202)

184 APM

Heroes

  • Keeper of the GroveLevel 3
  • Goblin AlchemistLevel 2

Units

  • Wisp21
  • Huntress12
  • Archer5

Buildings

  • Moon Well4
  • Ancient of War3
  • Altar of Elders2
  • Tree of Life2
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1
  • Ancient Protector1

Upgrades

  • Sentinel
  • Upgrade Moon Glaive

Items

  • Staff of Preservation1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 47 6 8 1 2
Used 167 53 169 99 90
Actions by type
Right clicks
1082
Selections
419
Control group selections
578
Control groups set
64
Build and train orders
55
Abilities
47
Basic commands
22
Item uses
1
Subgroup switches
0
Units removed from queue
3
Escape presses
2

Timeline

Orc
7,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,994 3:08 3,988 6:17 5,981 9:26 7,975 12:35
Army2,225
Economy525
Production640
Technology765
Support3,820
Nightelf
7,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,994 3:08 3,988 6:17 5,981 9:26 7,975 12:35
Army2,990
Economy1,940
Production810
Technology470
Support1,375
12:35 / 12:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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