Replay
  • OrcEna1337
    1. Blademaster, level 7
    2. Shadow Hunter, level 6
    3. Tauren Chieftain, level 1
  • Night ElfHastur
    1. Demon Hunter, level 5
    2. Beastmaster, level 5
    3. Goblin Tinker, level 5
vs
Game length
00:41:21
Patch
2.00
Downloads
34
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 11, 2025 by Stowka
Game breakdown

Ena1337 (ANALysis#21996)

179 APM

Heroes

  • BlademasterLevel 7
  • Shadow HunterLevel 6
  • Tauren ChieftainLevel 1

Units

  • Troll Batrider21
  • Peon17
  • Raider9
  • Grunt3
  • Spirit Walker2
  • Goblin Sapper1
  • Kodo Beast1

Buildings

  • Watch Tower13
  • Orc Burrow8
  • Voodoo Lounge7
  • Beastiary4
  • Great Hall4
  • Altar of Storms3
  • Stronghold2
  • Tauren Totem2
  • War Mill2
  • Barracks1
  • Fortress1

Upgrades

  • Berserker Strength
  • Pillage
  • Ensnare
  • Spirit Walker Training
  • Reinforced Defenses
  • Melee Weapons
  • Spiked BarricadesLevel 3
  • Liquid Fire
  • War Drums Damage Increase

Items

  • Lesser Clarity Potion13
  • Healing Salve10
  • Scroll of Town Portal9
  • Scroll of Speed6
  • Potion of Mana3
  • Scroll of Healing2
  • Circlet of Nobility1
  • Orb of Lightning1
  • Potion of Lesser Invulnerability1

Control groups

Group 123457
Set 99 19 22 27 6 5
Used 1186 336 47 71 130 0
Actions by type
Right clicks
2967
Selections
1422
Control group selections
1770
Control groups set
178
Build and train orders
281
Abilities
194
Basic commands
447
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Hastur (Hastur#21202)

173 APM

Heroes

  • Demon HunterLevel 5
  • BeastmasterLevel 5
  • Goblin TinkerLevel 5

Units

  • Wisp25
  • Druid of the Talon21
  • Chimaera10
  • Archer3
  • Hippogryph1

Buildings

  • Moon Well10
  • Ancient of War3
  • Ancient of Wonders3
  • Ancient of Wind2
  • Tree of Life2
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Eternity1
  • Chimaera Roost1

Upgrades

  • Druid of the Talon TrainingLevel 2
  • Nature's Blessing
  • Corrosive Breath

Items

  • Scroll of Healing4
  • Orb of Venom2
  • Scroll of Town Portal2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Dust of Appearance1
  • Moonstone1
  • Staff of Preservation1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 12345
Set 122 45 6 8 3
Used 512 479 196 98 122
Actions by type
Right clicks
3703
Selections
1320
Control group selections
1407
Control groups set
184
Build and train orders
196
Abilities
238
Basic commands
53
Item uses
4
Subgroup switches
0
Units removed from queue
3
Escape presses
1

Timeline

OrcData incomplete
23,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,766 10:20 11,533 20:40 17,299 31:00 23,065 41:21
Army6,440
Economy2,815
Production1,570
Technology1,380
Support10,860

Partial spend: actions with unknown prices are excluded.

Nightelf
16,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,766 10:20 11,533 20:40 17,299 31:00 23,065 41:21
Army6,685
Economy2,180
Production1,070
Technology925
Support5,685
41:21 / 41:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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